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- 10:00, 13 May 2022 (diff | hist) . . (+1,245) . . N Collections (Created page with "<pre> Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wi...")
- 09:58, 13 May 2022 (diff | hist) . . (-134) . . Pattern Suggestion List (→New proposals from working with the wiki)
- 09:56, 13 May 2022 (diff | hist) . . (-103) . . Gain Ownership
- 09:52, 13 May 2022 (diff | hist) . . (+45) . . Enclosure (current)
- 09:51, 13 May 2022 (diff | hist) . . (-30) . . Gain Ownership
- 09:50, 13 May 2022 (diff | hist) . . (+816) . . Gain Ownership
- 09:42, 13 May 2022 (diff | hist) . . (+8) . . Enclosure (→Using the pattern)
- 09:41, 13 May 2022 (diff | hist) . . (+497) . . Gain Ownership
- 09:31, 13 May 2022 (diff | hist) . . (+16) . . Gain Ownership
- 09:30, 13 May 2022 (diff | hist) . . (+599) . . Gain Ownership
- 09:26, 13 May 2022 (diff | hist) . . (-51) . . StarCraft series (current)
- 09:21, 13 May 2022 (diff | hist) . . (+14) . . Gain Ownership
- 09:21, 13 May 2022 (diff | hist) . . (+828) . . Gain Ownership (→Using the pattern)
- 09:12, 13 May 2022 (diff | hist) . . (-10) . . Gain Ownership
- 09:10, 13 May 2022 (diff | hist) . . (+9) . . Gain Ownership (→Using the pattern)
- 09:10, 13 May 2022 (diff | hist) . . (-10) . . Configuration
- 09:07, 13 May 2022 (diff | hist) . . (+391) . . Gain Ownership
- 09:02, 13 May 2022 (diff | hist) . . (-1) . . Stealth (→Using the pattern)
- 09:02, 13 May 2022 (diff | hist) . . (+60) . . Stealth
- 09:00, 13 May 2022 (diff | hist) . . (+276) . . Gain Ownership
- 08:57, 13 May 2022 (diff | hist) . . (+243) . . Gain Ownership
- 08:51, 13 May 2022 (diff | hist) . . (-21) . . Gain Ownership
- 08:50, 13 May 2022 (diff | hist) . . (+271) . . Gain Ownership (→Using the pattern)
- 08:46, 13 May 2022 (diff | hist) . . (+1,200) . . Gain Ownership (→Using the pattern)
- 08:32, 13 May 2022 (diff | hist) . . (+185) . . Gain Ownership (→Using the pattern)
- 08:30, 13 May 2022 (diff | hist) . . (+76) . . Gain Ownership (→Using the pattern)
- 08:28, 13 May 2022 (diff | hist) . . (-7) . . Gain Ownership (→Can Modulate)
- 08:28, 13 May 2022 (diff | hist) . . (+1) . . Gain Ownership (→Can Modulate)
- 08:27, 13 May 2022 (diff | hist) . . (+818) . . Gain Ownership (→Using the pattern)
- 08:19, 13 May 2022 (diff | hist) . . (+292) . . Gain Ownership (→Using the pattern)
- 08:14, 13 May 2022 (diff | hist) . . (+630) . . Gain Ownership (→Consequences)
- 08:05, 13 May 2022 (diff | hist) . . (+55) . . Gain Ownership (→Consequences)
- 06:53, 13 May 2022 (diff | hist) . . (0) . . Gameplay Design Patterns FDG 2022 Workshop
- 06:53, 13 May 2022 (diff | hist) . . (+6) . . Gameplay Design Patterns FDG 2022 Workshop
- 06:52, 13 May 2022 (diff | hist) . . (+11) . . Gameplay Design Patterns FDG 2022 Workshop
- 06:51, 13 May 2022 (diff | hist) . . (-1) . . Gameplay Design Patterns FDG 2022 Workshop
- 06:50, 13 May 2022 (diff | hist) . . (0) . . Gameplay Design Patterns FDG 2022 Workshop
- 06:50, 13 May 2022 (diff | hist) . . (0) . . Gameplay Design Patterns FDG 2022 Workshop
- 06:49, 13 May 2022 (diff | hist) . . (+1) . . Gameplay Design Patterns FDG 2022 Workshop
- 08:28, 6 May 2022 (diff | hist) . . (-70) . . Gain Information (current)
- 08:25, 6 May 2022 (diff | hist) . . (+159) . . Gain Information
- 08:21, 6 May 2022 (diff | hist) . . (+155) . . Puzzle Solving (current)
- 08:18, 6 May 2022 (diff | hist) . . (-21) . . Gain Information (→Can Instantiate)
- 08:17, 6 May 2022 (diff | hist) . . (+10) . . Gain Information (→Consequences)
- 08:15, 6 May 2022 (diff | hist) . . (+216) . . Gain Information
- 08:10, 6 May 2022 (diff | hist) . . (+342) . . Gain Information (→Using the pattern)
- 08:10, 6 May 2022 (diff | hist) . . (+44) . . Gain Ownership
- 08:03, 6 May 2022 (diff | hist) . . (+178) . . Gain Information (→Using the pattern)
- 08:02, 6 May 2022 (diff | hist) . . (+143) . . Gain Information (→Using the pattern)
- 08:01, 6 May 2022 (diff | hist) . . (+750) . . Gain Information (→Using the pattern)
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