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Showing below up to 50 results in range #141 to #190.

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  1. Extra-Game Consequences‏‎ (46 links)
  2. Installations‏‎ (45 links)
  3. Betrayal‏‎ (45 links)
  4. FarmVille‏‎ (45 links)
  5. Vehicles‏‎ (45 links)
  6. Strategic Locations‏‎ (45 links)
  7. Tiles‏‎ (44 links)
  8. Limited Resources‏‎ (44 links)
  9. Europa Universalis series‏‎ (44 links)
  10. Abstract Player Constructs‏‎ (44 links)
  11. Safe Havens‏‎ (44 links)
  12. Social Dilemmas‏‎ (44 links)
  13. Late Arriving Players‏‎ (43 links)
  14. Game Element Insertion‏‎ (43 links)
  15. Geospatial Game Widgets‏‎ (43 links)
  16. Social Roles‏‎ (43 links)
  17. Mediated Gameplay‏‎ (43 links)
  18. Magic: The Gathering‏‎ (42 links)
  19. Extended Actions‏‎ (42 links)
  20. Health‏‎ (42 links)
  21. Decreased Abilities‏‎ (42 links)
  22. Soccer‏‎ (42 links)
  23. Grinding‏‎ (41 links)
  24. Game Boards‏‎ (41 links)
  25. Unwinnable Games‏‎ (41 links)
  26. Communication Channels‏‎ (41 links)
  27. Difficulty Levels‏‎ (40 links)
  28. Budgeted Action Points‏‎ (40 links)
  29. Category:Sports‏‎ (40 links)
  30. Performance Uncertainty‏‎ (40 links)
  31. Strategic Planning‏‎ (40 links)
  32. Boss Monsters‏‎ (39 links)
  33. Analysis Paralysis‏‎ (39 links)
  34. Dexterity-Based Actions‏‎ (39 links)
  35. Limited Set of Actions‏‎ (39 links)
  36. Poker‏‎ (39 links)
  37. Player-Planned Development‏‎ (39 links)
  38. Pick-Ups‏‎ (39 links)
  39. Dice‏‎ (39 links)
  40. Player/Character Skill Composites‏‎ (39 links)
  41. Competition‏‎ (39 links)
  42. Casual Gameplay‏‎ (38 links)
  43. Continuous Goals‏‎ (38 links)
  44. NPCs‏‎ (38 links)
  45. Internal Rivalry‏‎ (38 links)
  46. User:Staffan Björk‏‎ (38 links)
  47. Game-Based Social Statuses‏‎ (38 links)
  48. Game World Navigation‏‎ (38 links)
  49. Heterogeneous Game Element Ownership‏‎ (38 links)
  50. Abstract Player Construct Development‏‎ (37 links)

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