Difference between revisions of "Category:Action Patterns"

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[[:Category:Patterns|Patterns]] that specifically concern actions. They differ from [[:Category:Event Patterns|Event Patterns]], which looks at how game states change due to any gameplay event, by focusing on what players do to affect the game state.
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[[:Category:Patterns|Patterns]] that specifically concern actions. They differ from [[:Category:Event Patterns|Event Patterns]], which looks at how game states change due to any gameplay event, by focusing on what [[Underlying_Assumptions_and_Concepts#Players players]] do to affect the game state.

Revision as of 15:55, 23 June 2011

Patterns that specifically concern actions. They differ from Event Patterns, which looks at how game states change due to any gameplay event, by focusing on what Underlying_Assumptions_and_Concepts#Players players do to affect the game state.