Difference between revisions of "Game Over"

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(Relations)
(Relations)
Line 30: Line 30:
  
 
== Relations ==
 
== Relations ==
[[Lives]]
 
[[Unwinnable Games]]
 
[[Time Limited Game Instances]]
 
 
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 
[[Unsynchronized Game Sessions]]
 
[[Unsynchronized Game Sessions]]
  
 
=== Can Modulate ===
 
=== Can Modulate ===
 +
[[Unwinnable Games]],
 
[[Winner determined after Gameplay Ends]]
 
[[Winner determined after Gameplay Ends]]
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 
[[Death Consequences]],  
 
[[Death Consequences]],  
 +
[[Lives]],
 
[[Permadeath]],  
 
[[Permadeath]],  
 
[[Player Elimination]],  
 
[[Player Elimination]],  
 
[[Player Kicking]],  
 
[[Player Kicking]],  
 +
[[Time Limited Game Instances]],
 
[[Time Limits]],  
 
[[Time Limits]],  
 
[[Winning by Ending Gameplay]]
 
[[Winning by Ending Gameplay]]

Revision as of 14:43, 25 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

Unsynchronized Game Sessions

Can Modulate

Unwinnable Games, Winner determined after Gameplay Ends

Can Be Instantiated By

Death Consequences, Lives, Permadeath, Player Elimination, Player Kicking, Time Limited Game Instances, Time Limits, Winning by Ending Gameplay

Can Be Modulated By

End State Scoring

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

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