Difference between revisions of "Generic Adversaries"

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This pattern is a still a stub.
 
This pattern is a still a stub.
  
Note: This pattern was first identified in the book chapter "Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games" by René Glas<ref name="glas"/>.
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Note: ''This pattern was first identified in the book chapter "Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games" by René Glas<ref name="glas"/>. TV Tropes uses "Mook" for the same phenomenon</ref name="tvtropes"/>.''
  
 
=== Examples ===
 
=== Examples ===
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== References ==
 
== References ==
 
<references>
 
<references>
<ref name="Glas">Glas, R. (2015). ''Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games''. In  
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<ref name="glas">Glas, R. (2015). ''Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games''. In  
 
Mortensen, T.E., Linderoth, J. & Brown, A. ML. (2015). ''The Dark Side of Game Play - Controversial Issues in Playful Environments.''</ref>
 
Mortensen, T.E., Linderoth, J. & Brown, A. ML. (2015). ''The Dark Side of Game Play - Controversial Issues in Playful Environments.''</ref>
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<ref name="tvtropes">[http://tvtropes.org/pmwiki/pmwiki.php/Main/Mooks Entry] for "Mooks" in the TV Tropes wiki.</ref>
 
</references>
 
</references>
  
 
== Acknowledgements ==
 
== Acknowledgements ==
-
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René Glas

Revision as of 13:51, 19 August 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Note: This pattern was first identified in the book chapter "Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games" by René Glas[1]. TV Tropes uses "Mook" for the same phenomenon</ref name="tvtropes"/>.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

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with ...

Can Modulate

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Can Be Instantiated By

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Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

A pattern based on the original introduction by Glas[1].

References

  1. 1.0 1.1 Glas, R. (2015). Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games. In Mortensen, T.E., Linderoth, J. & Brown, A. ML. (2015). The Dark Side of Game Play - Controversial Issues in Playful Environments.

Cite error: <ref> tag with name "tvtropes" defined in <references> is not used in prior text.

Acknowledgements

René Glas