Difference between revisions of "Go"

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(Gameplay)
(Gameplay)
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[[Analysis Paralysis]]
 
[[Analysis Paralysis]]
  
Like other [[Perfect Information]] games (e.g. [[Chess]], [[Go]] can cause [[Analysis Paralysis]] due to the ability to plan several moves ahead. [[Time Pressure]] through [[Time Limits]] can counter [[Analysis Paralysis]] and is often used in [[Tournaments]].
+
Like other [[Perfect Information]] games (e.g. [[Chess]], [[Go]] can cause [[Analysis Paralysis]] due to the ability to plan several moves ahead. [[Time Pressure]] through [[Time Limits]] can counter this predisposition for [[Analysis Paralysis]] and is often used in [[Tournaments]].
  
 
=== Example Game Mode 1 ===
 
=== Example Game Mode 1 ===

Revision as of 10:19, 14 November 2009


Brief

Short description of the game.

Gameplay

With references to patterns.

Analysis Paralysis

Like other Perfect Information games (e.g. Chess, Go can cause Analysis Paralysis due to the ability to plan several moves ahead. Time Pressure through Time Limits can counter this predisposition for Analysis Paralysis and is often used in Tournaments.

Example Game Mode 1

Example Game Mode 2

Other Noteworthy Aspects

Developer

Publisher

References

GameBoardGeek entry

Wikipedia entry