Difference between revisions of "Gossip"

From gdp3
Jump to: navigation, search
Line 15: Line 15:
  
 
== Using the pattern ==
 
== Using the pattern ==
[[Gossip]] is one form of [[Information Passing]] between characters.
+
 
 +
[[Quests]]
 +
 
 +
[[Diegetically Outstanding Features]]
 +
 
 +
[[Non-Player Characters]]
 +
 
 +
[[Non-Player Characters]]
 +
 
 +
[[Eavesdropping]]
 +
 
 +
[[Canned Text Responses]]
 +
 
 +
[[Context-Dependent Dialogue]]
  
 
=== Diegetic Aspects ===
 
=== Diegetic Aspects ===
Line 24: Line 37:
  
 
== Consequences ==
 
== Consequences ==
 +
[[Gossip]] is one form of [[Information Passing]] between characters.
  
 
== Relations ==
 
== Relations ==
 
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 +
[[Information Passing]]
  
 
==== with ... ====
 
==== with ... ====

Revision as of 21:46, 9 March 2011

The exchange of gossip between diegetic characters.

This pattern is a still a stub.

Examples

Using the pattern

Quests

Diegetically Outstanding Features

Non-Player Characters

Non-Player Characters

Eavesdropping

Canned Text Responses

Context-Dependent Dialogue

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Gossip is one form of Information Passing between characters.

Relations

Can Instantiate

Information Passing

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

-