MacGuffins

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Game elements specifically used to drive the narration in games.


See also the Wikipedia entry[1] for the concept.

Examples

Using the pattern

Characters Game Elements Tools Privileged Abilities

Narration Structures

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

  1. Wikipedia entry for MacGuffins.


Acknowledgements

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