Difference between revisions of "Mules"
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Revision as of 11:37, 10 September 2010
Algorithmic Agents that can take over the role of players from humans.
Using the pattern
Can Be Instantiated By
Can Be Modulated By
Potentially Conflicting With
A revised version of the pattern Mule that was part of the original collection in the book Patterns in Game Design.
- Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.