Difference between revisions of "Perspective Taking"

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(Relations)
Line 37: Line 37:
 
[[Player-Decided Distributions]]
 
[[Player-Decided Distributions]]
 
[[Player-Decided Results]]
 
[[Player-Decided Results]]
[[Game Masters]]
 
[[Emotional Engrossment]]
 
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 +
[[Emotional Engrossment]]
 +
 
==== with [[Cooperation]] or [[Negotiation]] ====
 
==== with [[Cooperation]] or [[Negotiation]] ====
 
[[Reflective Communication]]
 
[[Reflective Communication]]
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
[[Alpha Player]]
+
[[Alpha Player]],
 +
[[Game Masters]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===

Revision as of 07:13, 8 April 2022

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Perspective Taking can be in relation to other players but also to fictional characters in a game world.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Characters Social Dilemmas Roleplaying Cooperation Negotiation Player-Decided Distributions Player-Decided Results

Can Instantiate

Emotional Engrossment

with Cooperation or Negotiation

Reflective Communication

Can Modulate

Cooperation, Negotiation

Can Be Instantiated By

Alpha Player, Game Masters

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

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