Difference between revisions of "Pirates!"

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(Created page with "Category:Computer Games Category:Needs work Category:Game Stub == Brief == This page is a game stub. For more information see the paper ''Pirates! - Using the Physica...")
 
 
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[[Category:Pervasive Games]]
 
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== Gameplay ==
 
== Gameplay ==
 
[[Collecting]],  
 
[[Collecting]],  
[[Exploration]],  
+
[[Game World Exploration]],  
 
[[Pervasive Gameplay]],  
 
[[Pervasive Gameplay]],  
 
[[Physical Navigation]]  
 
[[Physical Navigation]]  

Latest revision as of 18:12, 25 July 2015

Brief

This page is a game stub. For more information see the paper Pirates! - Using the Physical World as a Game Board[1].

Main Gameplay Design Patterns

Gameplay

Collecting, Game World Exploration, Pervasive Gameplay, Physical Navigation

Other Noteworthy Aspects

Developer

Publisher

References

  1. Björk, S., Falk, J., Hansson, R., & Ljungstrand, P. Pirates! - Using the Physical World as a Game Board. Paper at Interact 2001, IFIP TC.13 Conference on Human-Computer Interaction, July 9-13, Tokyo, Japan.

Acknowledgments

-