Difference between revisions of "Player-Defined Goals"

From gdp3
Jump to: navigation, search
 
Line 30: Line 30:
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
-
+
[[Optional Goals]]
  
 
==== with ... ====
 
==== with ... ====

Revision as of 15:01, 7 February 2017

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

Optional Goals

with ...

Can Modulate

-

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

An updated version of the pattern Player Defined Goals that was part of the original collection in the book Patterns in Game Design[1].

References

  1. Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.

Acknowledgements

-