Difference between revisions of "Player/Character Awareness Consistency"
(Created page with "Category:Information Patterns Category:Player Patterns Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category...")
Revision as of 11:35, 3 April 2018
</pre> Games that ensure that what a player's character knows about the game world is the same as what the player knows.
This pattern is a still a stub.
- 1 Examples
- 2 Using the pattern
- 3 Consequences
- 4 Relations
- 5 History
- 6 References
- 7 Acknowledgements
Using the pattern
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
New pattern created in this wiki.