Difference between revisions of "Player Characters"

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== Relations ==
 
== Relations ==
 +
[[Roleplaying]]
 +
[[Drop-In/Drop-Out]]
 +
[[Randomness]]
 +
[[Game Element Insertion]]
 +
[[Dedicated Game Facilitators]]
 +
[[Agents]]
 +
[[Open Destiny]]
 +
[[Freedom of Choice]]
 +
[[Companions]]
 +
[[Character Defining Actions]]
 +
[[Gossip]]
 +
[[Player-Created Characters]]
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[[Game Worlds]]
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[[Self-Facilitated Games]]
 +
[[Game Masters]]
 +
[[Construction]]
 +
[[Possibility of Anonymity]]
 +
[[Inventories]]
 +
[[Equipment]]
 +
[[Transferable Items]]
 +
[[Thematic Consistency]]
 +
 
=== Can Instantiate ===
 
=== Can Instantiate ===
  

Revision as of 12:11, 26 May 2011

...

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Roleplaying Drop-In/Drop-Out Randomness Game Element Insertion Dedicated Game Facilitators Agents Open Destiny Freedom of Choice Companions Character Defining Actions Gossip Player-Created Characters Game Worlds Self-Facilitated Games Game Masters Construction Possibility of Anonymity Inventories Equipment Transferable Items Thematic Consistency

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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Acknowledgments

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