Difference between revisions of "Player Kicking"

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== Using the pattern ==
 
== Using the pattern ==
  
=== Diegetic Aspects ===
+
=== Can Be Instantiated By ===
 +
[[Game Masters]],
 +
[[Voting]]
  
=== Interface Aspects ===
+
[[Self-Facilitated Games]]
  
=== Narrative Aspects ===
+
 
 +
=== Interface Aspects ===
 +
The actual act of kicking a player is often proceeded by some type of [[Negotiation]]. For games that are not played face-to-face, this can be supported by [[Communication Channels]]. When the [[Player Kicking]] is enforced through [[Voting]], this similarly needs to be supported by [[Secondary Interface Screens]] if the game is not one played face-to-face.
  
 
== Consequences ==
 
== Consequences ==
 +
=== Can Instantiate ===
 
[[Player Elimination]]
 
[[Player Elimination]]
[[Game Masters]]
+
 
[[Voting]]
+
=== Can Modulate ===
 
[[Multiplayer Games]]
 
[[Multiplayer Games]]
  
== Relations ==
 
  
 +
== Relations ==
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 
+
[[Negotiation]],
==== with ... ====
+
[[Player Elimination]]
  
 
=== Can Modulate ===
 
=== Can Modulate ===
 +
[[Multiplayer Games]]
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Game Masters]],
 +
[[Voting]]
 +
 +
[[Self-Facilitated Games]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
 +
[[Communication Channels]],
 +
[[Secondary Interface Screens]]
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===
 +
-
  
 
=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
 +
-
  
 
== History ==
 
== History ==

Revision as of 08:02, 11 July 2011

The extra-game action of removing a player from game instances.

This pattern is a still a stub.

Examples

Using the pattern

Can Be Instantiated By

Game Masters, Voting

Self-Facilitated Games


Interface Aspects

The actual act of kicking a player is often proceeded by some type of Negotiation. For games that are not played face-to-face, this can be supported by Communication Channels. When the Player Kicking is enforced through Voting, this similarly needs to be supported by Secondary Interface Screens if the game is not one played face-to-face.

Consequences

Can Instantiate

Player Elimination

Can Modulate

Multiplayer Games


Relations

Can Instantiate

Negotiation, Player Elimination

Can Modulate

Multiplayer Games

Can Be Instantiated By

Game Masters, Voting

Self-Facilitated Games

Can Be Modulated By

Communication Channels, Secondary Interface Screens

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements