Difference between revisions of "Possibility of Graceful Surrender"

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== Using the pattern ==
 
== Using the pattern ==
=== Can Modulate ===
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A [[Possibility of Graceful Surrender]] is typically added to a game to let players handle situations where they feel they cannot win [[Last Man Standing]] competitions or where they perceive a [[Predictable Winner]].
[[Last Man Standing]],
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[[Predictable Winner]]
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=== Diegetic Aspects ===
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=== Interface Aspects ===
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=== Narration Aspects ===
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== Consequences ==
 
== Consequences ==
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== Relations ==
 
== Relations ==
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[[Drop-In/Drop-Out]]
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 
[[Early Leaving Players]],  
 
[[Early Leaving Players]],  

Revision as of 20:36, 16 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

A Possibility of Graceful Surrender is typically added to a game to let players handle situations where they feel they cannot win Last Man Standing competitions or where they perceive a Predictable Winner.

Consequences

A Possibility of Graceful Surrender is a form of Surrendering and leave a game with Early Leaving Players. In this way it can let player that consider themselves having no chance to win to quit competing in Last Man Standing challenges or when they perceive there is a Predictable Winner.

Relations

Drop-In/Drop-Out

Can Instantiate

Early Leaving Players, Surrendering

Can Modulate

Last Man Standing, Predictable Winner

Can Be Instantiated By

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Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements

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