Pre-Customized Decks

From gdp3
Revision as of 08:08, 20 July 2015 by Staffan Björk (Talk | contribs) (Consequences)

Jump to: navigation, search

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Note: See Deck Building of the creation of decks during gameplay.




Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects


Gameplay Engines Abstract Player Constructs Cards Decks Gain Competence Combos

Game Element Insertion Collectible Card Games Dedicated Game Facilitators Drawing Stacks Stimulated Planning Fudged Results Freedom of Choice Heterogeneous Game Element Ownership Multiplayer Games Fixed Distributions Self-Facilitated Games Magic the Gathering (redirect page) Evolving Rule Sets Purchasable Game Advantages Construction Pottering Asymmetric Starting Conditions Strategic Knowledge Player Elimination Early Elimination Focus Loci Cards Discard Piles Drafting Hands Ubiquitous Gameplay Meta Games Game Element Trading Memorabilia Player Unpredictability Complex Gameplay


Can Instantiate


with ...

Can Modulate


Can Be Instantiated By


Can Be Modulated By


Possible Closure Effects


Potentially Conflicting With



New pattern created in this wiki.