Difference between revisions of "Reflective Communication"

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This pattern is a still a stub.
 
This pattern is a still a stub.
  
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''Note: this pattern is modeled upon the concept of ''Reflective Communication'' first described by Engeström in 1987<ref name="Engeström87"/>.
 
=== Examples ===
 
=== Examples ===
  

Revision as of 09:00, 31 May 2019

!!!Add links to patterns listed here!!!

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Note: this pattern is modeled upon the concept of Reflective Communication first described by Engeström in 1987[1].

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

Coordination, Social Roles

with ...

Can Modulate

Asymmetric Gameplay, Cooperation, Collaborative Actions, Multiplayer Games, Negotiation

Can Be Instantiated By

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Can Be Modulated By

Communication Channels

Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

  1. Engeström, Y. (1987):Learning by Expanding: An activity-theoreticalapproach to developmental research,Helsinki: Orienta–Konsultit Oy..

Acknowledgements

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