Difference between revisions of "Replays"

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=== Narrative Aspects ===
 
=== Narrative Aspects ===
 +
 +
[[Bragging], [[Game-Induced Player Social Status]], [[Meta Games]]
 +
  
 
== Consequences ==
 
== Consequences ==
 +
[[Dedicated Game Facilitators]]
  
 
== Relations ==
 
== Relations ==
[[Gameplay Statistics]]
 
[[AI Players]]
 
[[Freedom of Choice]]
 
 
[[Single-Player Games]]
 
[[Single-Player Games]]
[[Game Worlds]]
 
[[Speed Runs]]
 
[[Killcams]]
 
 
[[Extra-Game Consequences]]
 
[[Extra-Game Consequences]]
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 +
[[AI Players]],
 +
[[Freedom of Choice]],
 +
[[Gameplay Statistics]],
 +
[[Ghosts]],
 +
[[Speed Runs]]
  
==== with ... ====
+
==== with [[Single-Player Games]] ====
 +
[[Social Interaction]]
  
 
=== Can Modulate ===
 
=== Can Modulate ===
 +
-
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Killcams]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
 +
-
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===
 +
-
  
 
=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
 +
-
  
 
== History ==
 
== History ==

Revision as of 18:45, 6 August 2011

...

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

[[Bragging], Game-Induced Player Social Status, Meta Games


Consequences

Dedicated Game Facilitators

Relations

Single-Player Games Extra-Game Consequences

Can Instantiate

AI Players, Freedom of Choice, Gameplay Statistics, Ghosts, Speed Runs

with Single-Player Games

Social Interaction

Can Modulate

-

Can Be Instantiated By

Killcams

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

-