Replays

From gdp3
Revision as of 06:57, 8 August 2011 by Staffan Björk (Talk | contribs)

Jump to: navigation, search

...

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Game Worlds Cameras

Can Instantiate

AI Players, Bragging, Extra-Game Consequences, Freedom of Choice, Gameplay Statistics, Game-Induced Player Social Status, Ghosts, Meta Games, Speed Runs

with Single-Player Games

Social Interaction

Can Modulate

Single-Player Games, Speed Runs

Can Be Instantiated By

Dedicated Game Facilitators, Killcams

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

-