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  1. Everquest series‏‎ (8 categories)
  2. MUD2‏‎ (8 categories)
  3. City of Heroes‏‎ (8 categories)
  4. Companion Quests‏‎ (8 categories)
  5. Repetitive Gameplay‏‎ (8 categories)
  6. Critical Successes‏‎ (7 categories)
  7. Non-Diegetic Communication‏‎ (7 categories)
  8. Helplessness‏‎ (7 categories)
  9. Scrabble‏‎ (7 categories)
  10. Amun-Re‏‎ (7 categories)
  11. Secret Scoring Mechanisms‏‎ (7 categories)
  12. Shadows over Camelot‏‎ (7 categories)
  13. Assassin's Creed series‏‎ (7 categories)
  14. Pervasive Gameplay‏‎ (7 categories)
  15. Dynamic Difficulty Adjustment‏‎ (7 categories)
  16. Snooker‏‎ (7 categories)
  17. Eight-ball‏‎ (7 categories)
  18. Battlestar Galactica: The Board Game‏‎ (7 categories)
  19. Left 4 Dead series‏‎ (7 categories)
  20. The Lord of the Rings: The Fellowship of the Ring Deck-Building Game‏‎ (7 categories)
  21. Murano‏‎ (7 categories)
  22. Resource Sources‏‎ (7 categories)
  23. Grinding‏‎ (7 categories)
  24. Rommel in the Desert‏‎ (7 categories)
  25. Trial and Error Solutions‏‎ (7 categories)
  26. Cutscenes‏‎ (7 categories)
  27. Turnovers‏‎ (7 categories)
  28. Hiding Places‏‎ (7 categories)
  29. Value of Effort‏‎ (7 categories)
  30. Inca Empire‏‎ (7 categories)
  31. Axis & Allies: Battle of the Bulge‏‎ (7 categories)
  32. Waves‏‎ (7 categories)
  33. Bag Management‏‎ (7 categories)
  34. World War 3‏‎ (7 categories)
  35. El Grande‏‎ (7 categories)
  36. Beat the Leader‏‎ (7 categories)
  37. Big Dumb Objects‏‎ (7 categories)
  38. Populous‏‎ (7 categories)
  39. Caverna: The Cave Farmers‏‎ (7 categories)
  40. Extra Turns‏‎ (7 categories)
  41. Superstruct‏‎ (7 categories)
  42. Symmetric Goals‏‎ (7 categories)
  43. Mediated Gameplay‏‎ (7 categories)
  44. Gain Information‏‎ (7 categories)
  45. Configuration‏‎ (7 categories)
  46. Contextualization‏‎ (7 categories)
  47. Gossip‏‎ (7 categories)
  48. Creatures series‏‎ (7 categories)
  49. Non-Localized Resources‏‎ (7 categories)
  50. Scenes‏‎ (7 categories)
  51. Deck Building‏‎ (7 categories)
  52. Seafall‏‎ (7 categories)
  53. Unwinnable Game States‏‎ (7 categories)
  54. Shared Resources‏‎ (7 categories)
  55. Auto-Aim‏‎ (7 categories)
  56. SimEarth: The Living Planet‏‎ (7 categories)
  57. Baccarat‏‎ (7 categories)
  58. Drop 7‏‎ (7 categories)
  59. Balancing Effects‏‎ (7 categories)
  60. Kingdoms‏‎ (7 categories)
  61. Player Kicking‏‎ (7 categories)
  62. Legendary: A Marvel Deck Building Game‏‎ (7 categories)
  63. Mafia‏‎ (7 categories)
  64. Caylus‏‎ (7 categories)
  65. Character Levels‏‎ (7 categories)
  66. Synchronous Gameplay‏‎ (7 categories)
  67. Melodramatic Structures‏‎ (7 categories)
  68. Gain Ownership‏‎ (7 categories)
  69. Temporal Consistency‏‎ (7 categories)
  70. Quizzes‏‎ (7 categories)
  71. Guilting‏‎ (7 categories)
  72. Ambiguous Responses‏‎ (7 categories)
  73. Decks‏‎ (7 categories)
  74. Unwinnable Games‏‎ (7 categories)
  75. Illuminati: New World Order‏‎ (7 categories)
  76. Varied Gameplay‏‎ (7 categories)
  77. Village‏‎ (7 categories)
  78. Physical Enactment‏‎ (7 categories)
  79. Warhammer 40K‏‎ (7 categories)
  80. Player-Defined Goals‏‎ (7 categories)
  81. Player Aids‏‎ (7 categories)
  82. BatMUD‏‎ (7 categories)
  83. Eliminate‏‎ (7 categories)
  84. Bejeweled series‏‎ (7 categories)
  85. Pokémon Trading Card Game‏‎ (7 categories)
  86. Legendary Encounters: An Alien Deck Building Game‏‎ (7 categories)
  87. Enforced Player Anonymity‏‎ (7 categories)
  88. Positive Feedback Loops‏‎ (7 categories)
  89. Cameras‏‎ (7 categories)
  90. Memoir '44‏‎ (7 categories)
  91. Galleries‏‎ (7 categories)
  92. Temporary Abilities‏‎ (7 categories)
  93. Real World Gameplay Spaces‏‎ (7 categories)
  94. Misfortune Mitigation‏‎ (7 categories)
  95. Regenerating Resources‏‎ (7 categories)
  96. Third-Person Views‏‎ (7 categories)
  97. Reserves‏‎ (7 categories)
  98. Reversi‏‎ (7 categories)
  99. Negative Feedback Loops‏‎ (7 categories)
  100. Grand Theft Auto series‏‎ (7 categories)
  101. Neverwinter Nights series‏‎ (7 categories)
  102. Critical Gameplay Design‏‎ (7 categories)
  103. Crossmedia Gameplay‏‎ (7 categories)
  104. Sanctioned Cheating‏‎ (7 categories)
  105. Higher-Level Closures as Gameplay Progresses‏‎ (7 categories)
  106. Secondary Interface Screens‏‎ (7 categories)
  107. Unknown Goals‏‎ (7 categories)
  108. Pandemic Legacy series‏‎ (7 categories)
  109. Instances‏‎ (7 categories)
  110. Elite series‏‎ (7 categories)
  111. Last Man Standing‏‎ (7 categories)
  112. StarCraft series‏‎ (7 categories)
  113. Predefined Goals‏‎ (7 categories)
  114. Eve Online‏‎ (7 categories)
  115. Startgame‏‎ (7 categories)
  116. Magic: The Gathering‏‎ (7 categories)
  117. Challenging Gameplay‏‎ (7 categories)
  118. Further Player Improvement Potential‏‎ (7 categories)
  119. Game Boards‏‎ (7 categories)
  120. First Player Advantages‏‎ (7 categories)
  121. Collections‏‎ (7 categories)
  122. Game World Navigation‏‎ (7 categories)
  123. Goal Indicators‏‎ (7 categories)
  124. Continuous Goals‏‎ (7 categories)
  125. Risk Legacy‏‎ (7 categories)
  126. Agricola‏‎ (7 categories)
  127. Twilight Struggle‏‎ (7 categories)
  128. Dead of Winter: A Crossroads Game‏‎ (7 categories)
  129. Uncertainty of Outcome‏‎ (7 categories)
  130. Hyperborea‏‎ (7 categories)
  131. Sidequests‏‎ (7 categories)
  132. Dungeon Keeper series‏‎ (7 categories)
  133. Emotes‏‎ (7 categories)
  134. Little Computer People‏‎ (7 categories)
  135. Mahjong‏‎ (7 categories)
  136. Cluedo‏‎ (7 categories)
  137. First Player Tokens‏‎ (7 categories)
  138. Committed Goals‏‎ (7 categories)
  139. Genocide‏‎ (7 categories)
  140. Conceal‏‎ (7 categories)
  141. Mystery of the Abbey‏‎ (7 categories)
  142. Negotiable Game Sessions‏‎ (7 categories)
  143. 7 Wonders‏‎ (7 categories)
  144. Access Rewards‏‎ (7 categories)
  145. HUD Interfaces‏‎ (7 categories)
  146. Critical Misses‏‎ (7 categories)
  147. Hare and Tortoise‏‎ (7 categories)
  148. S.T.A.L.K.E.R. series‏‎ (7 categories)
  149. TwixT‏‎ (7 categories)
  150. Imperial 2030‏‎ (7 categories)
  151. Wolfenstein: New World Order‏‎ (7 categories)
  152. Social Roles‏‎ (7 categories)
  153. Battleship‏‎ (7 categories)
  154. Playing to Lose‏‎ (7 categories)
  155. Lords of Waterdeep‏‎ (7 categories)
  156. Ever Increasing Difficulty‏‎ (7 categories)
  157. Can You See Me Now?‏‎ (7 categories)
  158. Carolus Magnus‏‎ (7 categories)
  159. Chat Channels‏‎ (7 categories)
  160. Quests‏‎ (7 categories)
  161. Gameplay Engines‏‎ (7 categories)
  162. Concordia‏‎ (7 categories)
  163. Gloomhaven‏‎ (7 categories)
  164. God Views‏‎ (7 categories)
  165. Controllers‏‎ (7 categories)
  166. Token Placement‏‎ (7 categories)
  167. Train‏‎ (7 categories)
  168. Critical Results‏‎ (7 categories)
  169. Uncle Roy All Around You‏‎ (7 categories)
  170. Hnefatafl‏‎ (7 categories)
  171. Secret Resources‏‎ (7 categories)
  172. September 12th‏‎ (7 categories)
  173. Peggle‏‎ (7 categories)
  174. Draughts‏‎ (7 categories)
  175. Backtracking Levels‏‎ (7 categories)
  176. Sniper Locations‏‎ (7 categories)
  177. Wolfenstein series‏‎ (7 categories)
  178. Egizia‏‎ (7 categories)
  179. Point of Interest Indicators‏‎ (7 categories)
  180. Main Quests‏‎ (7 categories)
  181. Game Instance Stories‏‎ (7 categories)
  182. Coaches‏‎ (7 categories)
  183. Fixed Distributions‏‎ (7 categories)
  184. Game State Overviews‏‎ (7 categories)
  185. Gameplay Mastery‏‎ (7 categories)
  186. Acquire‏‎ (6 categories)
  187. Transferable Items‏‎ (6 categories)
  188. Hazard‏‎ (6 categories)
  189. Cursor*10‏‎ (6 categories)
  190. Oh, hell‏‎ (6 categories)
  191. Alarms‏‎ (6 categories)
  192. Altiplano‏‎ (6 categories)
  193. Ubiquitous Gameplay‏‎ (6 categories)
  194. Pachisi‏‎ (6 categories)
  195. Apocalypse World‏‎ (6 categories)
  196. Unreal Tournament series‏‎ (6 categories)
  197. Dominant Species‏‎ (6 categories)
  198. Interruptibility‏‎ (6 categories)
  199. Drafting Spreads‏‎ (6 categories)
  200. Picture-in-Picture Views‏‎ (6 categories)
  201. Axis & Allies‏‎ (6 categories)
  202. Drawing Stacks‏‎ (6 categories)
  203. Player-Artifact Proximity‏‎ (6 categories)
  204. Just Cause series‏‎ (6 categories)
  205. Player/Character Skill Composites‏‎ (6 categories)
  206. Workshopping‏‎ (6 categories)
  207. Sockets‏‎ (6 categories)
  208. Player Created Game Elements‏‎ (6 categories)
  209. Landmarks‏‎ (6 categories)
  210. Poker‏‎ (6 categories)
  211. Bidding‏‎ (6 categories)
  212. Bluffing‏‎ (6 categories)
  213. Liar's Dice‏‎ (6 categories)
  214. Environmental Storytelling‏‎ (6 categories)
  215. Loading Hints‏‎ (6 categories)
  216. Star Trek: The Next Generation Collectible Dice Game‏‎ (6 categories)
  217. Preventing Goals‏‎ (6 categories)
  218. Stone Age‏‎ (6 categories)
  219. Progress Indicators‏‎ (6 categories)
  220. MacGuffins‏‎ (6 categories)
  221. Stress‏‎ (6 categories)
  222. Super Smash Bros. series‏‎ (6 categories)
  223. Character Defining Actions‏‎ (6 categories)
  224. Symbiotic Player Relations‏‎ (6 categories)
  225. Check Points‏‎ (6 categories)
  226. Civilization (video game) series‏‎ (6 categories)
  227. Flanking Routes‏‎ (6 categories)
  228. Game System Player‏‎ (6 categories)
  229. Ravenwood Fair‏‎ (6 categories)
  230. Gameplay Statistics‏‎ (6 categories)
  231. Context Dependent Reactions‏‎ (6 categories)
  232. Nertz‏‎ (6 categories)
  233. A Study in Emerald‏‎ (6 categories)
  234. Crafting‏‎ (6 categories)
  235. Transport Routes‏‎ (6 categories)
  236. Adventures‏‎ (6 categories)
  237. Samurai‏‎ (6 categories)
  238. Scripted Information Sequences‏‎ (6 categories)
  239. Outcome Indicators‏‎ (6 categories)
  240. Analysis Paralysis‏‎ (6 categories)
  241. Deliver‏‎ (6 categories)
  242. Unsynchronized Game Sessions‏‎ (6 categories)
  243. Asteroids‏‎ (6 categories)
  244. Innovation‏‎ (6 categories)
  245. Attention Demanding Gameplay‏‎ (6 categories)
  246. Irreversible Events‏‎ (6 categories)
  247. Drop-In/Drop-Out‏‎ (6 categories)
  248. Dynamic Goal Characteristics‏‎ (6 categories)
  249. X-COM series‏‎ (6 categories)
  250. Zombie Lane‏‎ (6 categories)
  251. Energy Penalties‏‎ (6 categories)
  252. Spectators‏‎ (6 categories)
  253. Life Penalties‏‎ (6 categories)
  254. Power Grid‏‎ (6 categories)
  255. Luck‏‎ (6 categories)
  256. Storytelling‏‎ (6 categories)
  257. Progress Quest‏‎ (6 categories)
  258. Strongholds‏‎ (6 categories)
  259. Frogger‏‎ (6 categories)
  260. Chess‏‎ (6 categories)
  261. FarmVille‏‎ (6 categories)
  262. Team Balance‏‎ (6 categories)
  263. Meta-Postures‏‎ (6 categories)
  264. Replays‏‎ (6 categories)
  265. Resources‏‎ (6 categories)
  266. Near Miss Indicators‏‎ (6 categories)
  267. Cooldown‏‎ (6 categories)
  268. Abilities‏‎ (6 categories)
  269. Tooltips‏‎ (6 categories)
  270. Craps‏‎ (6 categories)
  271. Transport Tycoon series‏‎ (6 categories)
  272. Roulette‏‎ (6 categories)
  273. Afrikan Tähti‏‎ (6 categories)
  274. Cyclades‏‎ (6 categories)
  275. Samurai Spirit‏‎ (6 categories)
  276. Heroes of Might and Magic series‏‎ (6 categories)
  277. Ultima series‏‎ (6 categories)
  278. High Frontier‏‎ (6 categories)
  279. Overcome‏‎ (6 categories)
  280. Android‏‎ (6 categories)
  281. Illuminati‏‎ (6 categories)
  282. Settlers of Catan‏‎ (6 categories)
  283. Variable Accuracy‏‎ (6 categories)
  284. Viewtiful Joe‏‎ (6 categories)
  285. Sid Meier's Alpha Centauri‏‎ (6 categories)
  286. Intrigue‏‎ (6 categories)
  287. Pillars of Eternity‏‎ (6 categories)
  288. Player-Created Characters‏‎ (6 categories)
  289. Solitaire‏‎ (6 categories)
  290. Enclosure‏‎ (6 categories)
  291. Speed‏‎ (6 categories)
  292. Europa Universalis series‏‎ (6 categories)
  293. Star Wars: Knights of the Old Republic‏‎ (6 categories)
  294. Exceptional Events‏‎ (6 categories)
  295. Fake Game Cancellations‏‎ (6 categories)
  296. Fudged Results‏‎ (6 categories)
  297. Finale Levels‏‎ (6 categories)
  298. Flip-Flop Events‏‎ (6 categories)
  299. Framed Freedom‏‎ (6 categories)
  300. The Lost Vikings‏‎ (6 categories)
  301. Gauntlet‏‎ (6 categories)
  302. Mutual FUBAR Enjoyment‏‎ (6 categories)
  303. Tiebreakers‏‎ (6 categories)
  304. Contextualized Conversational Responses‏‎ (6 categories)
  305. Need for Speed series‏‎ (6 categories)
  306. Time Limited Game Instances‏‎ (6 categories)
  307. Risk‏‎ (6 categories)
  308. Critical Failures‏‎ (6 categories)
  309. Rogue‏‎ (6 categories)
  310. Crosshairs‏‎ (6 categories)
  311. Hearts‏‎ (6 categories)
  312. San Juan‏‎ (6 categories)
  313. One-Way Travel‏‎ (6 categories)
  314. TvT‏‎ (6 categories)
  315. Scorched Earth‏‎ (6 categories)
  316. Origins: How We Became Human‏‎ (6 categories)
  317. Ultra-Powerful Events‏‎ (6 categories)
  318. Seamful Gameplay‏‎ (6 categories)
  319. Angband‏‎ (6 categories)
  320. Universalis‏‎ (6 categories)
  321. Arcanum: Of Steamworks and Magick Obscura‏‎ (6 categories)
  322. Password Save Files‏‎ (6 categories)
  323. Ars Magica‏‎ (6 categories)
  324. Increasing Rewards‏‎ (6 categories)
  325. Shared Rewards‏‎ (6 categories)
  326. Performance Uncertainty‏‎ (6 categories)
  327. Installations‏‎ (6 categories)
  328. Sid Meier's SimGolf‏‎ (6 categories)
  329. Inventories‏‎ (6 categories)
  330. Dragon Age series‏‎ (6 categories)
  331. Wipeout series‏‎ (6 categories)
  332. ESP Game‏‎ (6 categories)
  333. Social Adaptability‏‎ (6 categories)
  334. World in Conflict‏‎ (6 categories)
  335. Kingdoms (board game)‏‎ (6 categories)
  336. Solution Uncertainty‏‎ (6 categories)
  337. Player Killing‏‎ (6 categories)
  338. XIII‏‎ (6 categories)
  339. Black & White series‏‎ (6 categories)
  340. LittleBigPlanet‏‎ (6 categories)
  341. Pre-Customized Decks‏‎ (6 categories)
  342. Carcassonne‏‎ (6 categories)
  343. Centipede‏‎ (6 categories)
  344. Fake Game Overs‏‎ (6 categories)
  345. Functional Roles‏‎ (6 categories)
  346. Mimetic Interfaces‏‎ (6 categories)
  347. Game World Exploration‏‎ (6 categories)
  348. Command and Conquer series‏‎ (6 categories)
  349. Connection‏‎ (6 categories)
  350. Mutual Goals‏‎ (6 categories)
  351. Goal Hierarchies‏‎ (6 categories)
  352. 42‏‎ (6 categories)
  353. Cosmetic Game Items‏‎ (6 categories)
  354. Risk: The Lord of the Rings Trilogy Edition‏‎ (6 categories)
  355. Torchlight‏‎ (6 categories)
  356. Role Fulfillment‏‎ (6 categories)
  357. Actor Detachment‏‎ (6 categories)
  358. Hearts of Iron series‏‎ (6 categories)
  359. Dead Space‏‎ (6 categories)
  360. Orleans‏‎ (6 categories)
  361. Decreased Abilities‏‎ (6 categories)
  362. Hybrid Gameplay Spaces‏‎ (6 categories)
  363. Upgrades‏‎ (6 categories)
  364. Illusion of Open Space‏‎ (6 categories)
  365. Varying Rule Sets‏‎ (6 categories)
  366. Permadeath‏‎ (6 categories)
  367. Asymmetric Starting Conditions‏‎ (6 categories)
  368. Doom series‏‎ (6 categories)
  369. Sidegrades‏‎ (6 categories)
  370. Dragon Dice‏‎ (6 categories)
  371. Whist‏‎ (6 categories)
  372. Duke Nukem 3D‏‎ (6 categories)
  373. Baldur's Gate series‏‎ (6 categories)
  374. Player Anonymity‏‎ (6 categories)
  375. Sonic Adventure‏‎ (6 categories)
  376. Spades‏‎ (6 categories)
  377. Little Cave Hero‏‎ (6 categories)
  378. Equipment‏‎ (6 categories)
  379. Campaigns‏‎ (6 categories)
  380. Excluding Goals‏‎ (6 categories)
  381. Strategic Locations‏‎ (6 categories)
  382. Summary Updates‏‎ (6 categories)
  383. Mansions of Madness‏‎ (6 categories)
  384. FTL: Faster Than Light‏‎ (6 categories)
  385. Choke Points‏‎ (6 categories)
  386. Team Elimination‏‎ (6 categories)
  387. Closure Points‏‎ (6 categories)
  388. Meta Servers‏‎ (6 categories)
  389. Real World Knowledge Advantages‏‎ (6 categories)
  390. Free Game Element Manipulation‏‎ (6 categories)
  391. The Republic of Rome‏‎ (6 categories)
  392. Genesis‏‎ (6 categories)
  393. Renewable Resources‏‎ (6 categories)
  394. Conspiracy for Good‏‎ (6 categories)
  395. Tien Gow‏‎ (6 categories)
  396. Revoke Rules‏‎ (6 categories)
  397. Negotiable Game Instance Duration‏‎ (6 categories)
  398. Critical Hits‏‎ (6 categories)
  399. No Thanks!‏‎ (6 categories)
  400. Advance Wars series‏‎ (6 categories)
  401. Traverse‏‎ (6 categories)
  402. Crusader Kings series‏‎ (6 categories)
  403. Russian Railroads‏‎ (6 categories)
  404. Save-Load Cycles‏‎ (6 categories)
  405. OpenTTD‏‎ (6 categories)
  406. Hexen series‏‎ (6 categories)
  407. History of the World‏‎ (6 categories)
  408. Detective Structures‏‎ (6 categories)
  409. Self-Service Kiosks‏‎ (6 categories)
  410. Ursuppe‏‎ (6 categories)
  411. Dice‏‎ (6 categories)
  412. Varying Turn Orders‏‎ (6 categories)
  413. Shogi‏‎ (6 categories)
  414. Asynchronous Collaborative Actions‏‎ (6 categories)
  415. Interferable Goals‏‎ (6 categories)
  416. Downtime‏‎ (6 categories)
  417. Player-Planned Development‏‎ (6 categories)
  418. Player Augmentations‏‎ (6 categories)
  419. Player Unpredictability‏‎ (6 categories)
  420. Late Arriving Players‏‎ (6 categories)
  421. Blood Bowl: Team Manager - The Card Game‏‎ (6 categories)
  422. Zone of Control‏‎ (6 categories)
  423. Entrenching Gameplay‏‎ (6 categories)
  424. Possibility of Graceful Surrender‏‎ (6 categories)
  425. Predetermined Story Structures‏‎ (6 categories)
  426. Braid‏‎ (6 categories)
  427. Lord of the Rings‏‎ (6 categories)
  428. Steadily Decreasing Resources‏‎ (6 categories)
  429. Execution‏‎ (6 categories)
  430. Prosopopeia‏‎ (6 categories)
  431. Cards‏‎ (6 categories)
  432. Champions‏‎ (6 categories)
  433. FUBAR Enjoyment‏‎ (6 categories)
  434. Survive‏‎ (6 categories)
  435. Chargers‏‎ (6 categories)
  436. Fury of Dracula‏‎ (6 categories)
  437. Citadels‏‎ (6 categories)
  438. Team Fortress series‏‎ (6 categories)
  439. Game Element Insertion‏‎ (6 categories)
  440. Game Servers‏‎ (6 categories)
  441. The Resistance‏‎ (6 categories)
  442. Thunderstone‏‎ (6 categories)
  443. Tiered Participation‏‎ (6 categories)
  444. Contract Bridge‏‎ (6 categories)
  445. Greed Corp‏‎ (6 categories)
  446. Coup‏‎ (6 categories)
  447. Trade-Offs‏‎ (6 categories)
  448. Advanced Civilization‏‎ (6 categories)
  449. Travian‏‎ (6 categories)
  450. American Megafauna‏‎ (6 categories)
  451. Uncharted series‏‎ (6 categories)
  452. Hive‏‎ (6 categories)
  453. Anonymous Actions‏‎ (6 categories)
  454. Sense of Self‏‎ (6 categories)
  455. Arenas‏‎ (6 categories)
  456. Dicemaster: Cities of Doom‏‎ (6 categories)
  457. Peg Solitaire‏‎ (6 categories)
  458. Dishonored‏‎ (6 categories)
  459. Avatars‏‎ (6 categories)
  460. Dungeon Master‏‎ (6 categories)
  461. Snakes and Ladders‏‎ (6 categories)
  462. Betting‏‎ (6 categories)
  463. Endgame Quests‏‎ (6 categories)
  464. Polyathlons‏‎ (6 categories)
  465. Pottering‏‎ (6 categories)
  466. Live Action Roleplaying‏‎ (6 categories)
  467. Star Trek: Catan‏‎ (6 categories)
  468. Stratego‏‎ (6 categories)
  469. Super Mario series‏‎ (6 categories)
  470. Sustenance Rewards‏‎ (6 categories)
  471. Master of Orion‏‎ (6 categories)
  472. GURPS‏‎ (6 categories)
  473. CityVille‏‎ (6 categories)
  474. Memory‏‎ (6 categories)
  475. Momentum‏‎ (6 categories)
  476. Repetition of Position Draws‏‎ (6 categories)
  477. Mystic Vale‏‎ (6 categories)
  478. Negotiable Play Sessions‏‎ (6 categories)
  479. Half-Life series‏‎ (6 categories)
  480. Hattrick‏‎ (6 categories)
  481. Airborne Commander‏‎ (6 categories)
  482. Alternate Reality Gameplay‏‎ (6 categories)
  483. UFO series‏‎ (6 categories)
  484. Scouting‏‎ (6 categories)
  485. Ammunition‏‎ (6 categories)
  486. Pac-Man series‏‎ (6 categories)
  487. Unpredictable Behavior‏‎ (6 categories)
  488. Utopia‏‎ (6 categories)
  489. Improved Abilities‏‎ (6 categories)
  490. Diegetic Communication‏‎ (6 categories)
  491. Vehicle Sections‏‎ (6 categories)
  492. Disney's Toontown Online‏‎ (6 categories)
  493. Silkworm‏‎ (6 categories)
  494. Warming-Up Roleplay Exercises‏‎ (6 categories)
  495. Plants vs. Zombies‏‎ (6 categories)
  496. Dungeons & Dragons‏‎ (6 categories)
  497. Social Skills‏‎ (6 categories)
  498. Player Characters‏‎ (6 categories)
  499. Worms series‏‎ (6 categories)
  500. Empires & Allies‏‎ (6 categories)

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