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Showing below up to 50 results in range #1 to #50.

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  1. Pattern Suggestion List‏‎ (1,251 revisions)
  2. Multiplayer Games‏‎ (256 revisions)
  3. Freedom of Choice‏‎ (255 revisions)
  4. Characters‏‎ (209 revisions)
  5. Avatars‏‎ (207 revisions)
  6. Enemies‏‎ (177 revisions)
  7. Stimulated Planning‏‎ (162 revisions)
  8. Non-Player Characters‏‎ (154 revisions)
  9. Game Worlds‏‎ (151 revisions)
  10. Left 4 Dead series‏‎ (149 revisions)
  11. Randomness‏‎ (147 revisions)
  12. Challenging Gameplay‏‎ (140 revisions)
  13. Units‏‎ (134 revisions)
  14. Single-Player Games‏‎ (132 revisions)
  15. Drop-In/Drop-Out‏‎ (128 revisions)
  16. Predetermined Story Structures‏‎ (121 revisions)
  17. Roleplaying‏‎ (121 revisions)
  18. Algorithmic Agents‏‎ (120 revisions)
  19. Tension‏‎ (115 revisions)
  20. Levels‏‎ (114 revisions)
  21. Exaggerated Perception of Influence‏‎ (112 revisions)
  22. Agents‏‎ (105 revisions)
  23. Main Page‏‎ (105 revisions)
  24. Privileged Abilities‏‎ (101 revisions)
  25. Time Limits‏‎ (99 revisions)
  26. Dedicated Game Facilitators‏‎ (97 revisions)
  27. Factions‏‎ (95 revisions)
  28. Game Masters‏‎ (95 revisions)
  29. Real-Time Games‏‎ (93 revisions)
  30. Cooperation‏‎ (93 revisions)
  31. Resources‏‎ (89 revisions)
  32. Teams‏‎ (88 revisions)
  33. Movement‏‎ (87 revisions)
  34. Construction‏‎ (84 revisions)
  35. Diegetic Consistency‏‎ (83 revisions)
  36. Achievements‏‎ (81 revisions)
  37. Combos‏‎ (81 revisions)
  38. Persistent Game Worlds‏‎ (80 revisions)
  39. New Abilities‏‎ (80 revisions)
  40. Rewards‏‎ (79 revisions)
  41. Betrayal‏‎ (78 revisions)
  42. Space Alert‏‎ (78 revisions)
  43. Analysis Paralysis‏‎ (76 revisions)
  44. Irreversible Events‏‎ (76 revisions)
  45. Balancing Effects‏‎ (75 revisions)
  46. Player Balance‏‎ (75 revisions)
  47. Unwinnable Games‏‎ (74 revisions)
  48. Internal Rivalry‏‎ (73 revisions)
  49. Third-Person Views‏‎ (72 revisions)
  50. Turn-Based Games‏‎ (71 revisions)

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