Difference between revisions of "Warming-Up Roleplay Exercises"

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''Exercises before gameplay begins that help players prepare for enactment and roleplaying.''
''The one-sentence "definition" that should be in italics.''
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This pattern is a still a stub.
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Games where players are to enact or roleplay characters can be challenging because of players may feel uncomfortable about their ability to perform as required, or because the game uses rules regarding this that they may be unfamiliar with. [[Warming-Up Roleplay Exercises]] are techniques that players can be given before the gameplay proper begins to prepare them in relation to these challenges.
  
 
=== Examples ===
 
=== Examples ===
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[[:Category:Live Action Roleplaying Games|Live Action Roleplaying Games]] in the Nordic LARP tradition have developed [[Warming-Up Roleplay Exercises]] such as ''Kluddermor'' and ''Flamingos and Penguins'' (see ''Workshop Håndbogen''<ref name="Munthe-Kaas"/> for descriptions of these) that can help players become more energized or overcome social inhibitions before LARP begins.
  
==== Anti-Examples ====
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While not only being focused on helping players warm-up, ''Slow take-off''<ref name="slow"/> techniques provide various way to slowly shift from introducing the premise for a [[:Category:Live Action Roleplaying Games|LARP]] or doing the last content additions to them to actually playing them.
optional
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== Using the pattern ==
 
== Using the pattern ==
 
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The design of [[Warming-Up Roleplay Exercises]] rely primarily on how they should prepare players for [[Enactment]], [[Roleplaying]], or [[Live Action Roleplaying]]. This means that the particularities of designing any exercise depends much on other aspects of the game, but the Danish book ''Workshop Håndbogen''<ref name="Munthe-Kaas"/> provides many specific examples of [[Warming-Up Roleplay Exercises]] that can be used as inspiration. A particular use of [[Warming-Up Roleplay Exercises]] is to help players train in using [[Substitute Actions]].
=== Diegetic Aspects ===
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=== Interface Aspects ===
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=== Narration Aspects ===
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== Consequences ==
 
== Consequences ==
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[[Warming-Up Roleplay Exercises]] are a category of [[Workshopping]] techniques that can help players have [[Smooth Learning Curves]] regarding [[Enactment]] and [[Roleplaying]]. Performing these types of exercises can help players achieve [[Role Fulfillment]] goals both in increasing their chance of performing satisfactory and in helping them create or modify the roles so they fit the players better.
  
 
== Relations ==
 
== Relations ==
[[Role Fulfillment]]
 
[[Enactment]]
 
[[Roleplaying]]
 
[[Live Action Roleplaying]]
 
[[Smooth Learning Curves]]
 
 
 
=== Can Instantiate ===
 
=== Can Instantiate ===
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[[Smooth Learning Curves]],
 
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[[Workshopping]]
==== with ... ====
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=== Can Modulate ===
 
=== Can Modulate ===
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[[Enactment]],
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[[Live Action Roleplaying]],
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[[Role Fulfillment]],
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[[Roleplaying]],
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[[Substitute Actions]]
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
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== References ==
 
== References ==
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<references>
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<ref name="Munthe-Kaas">Munthe-Kaas, P., Andreasen, P.S., Høgdall, R. & Thurøe, K. 2009. [http://www.munthe-kaas.dk/downloads/wshb.pdf Workshop Håndbogen].</ref>
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<ref name="slow">[http://nordiclarp.org/wiki/Slow_take-off Entry] for ''Slow take-off'' on the Nordic LARP wiki.</ref>
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</references>
  
 
== Acknowledgements ==
 
== Acknowledgements ==
 
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Latest revision as of 13:05, 27 June 2016

Exercises before gameplay begins that help players prepare for enactment and roleplaying.

Games where players are to enact or roleplay characters can be challenging because of players may feel uncomfortable about their ability to perform as required, or because the game uses rules regarding this that they may be unfamiliar with. Warming-Up Roleplay Exercises are techniques that players can be given before the gameplay proper begins to prepare them in relation to these challenges.

Examples

Live Action Roleplaying Games in the Nordic LARP tradition have developed Warming-Up Roleplay Exercises such as Kluddermor and Flamingos and Penguins (see Workshop Håndbogen[1] for descriptions of these) that can help players become more energized or overcome social inhibitions before LARP begins.

While not only being focused on helping players warm-up, Slow take-off[2] techniques provide various way to slowly shift from introducing the premise for a LARP or doing the last content additions to them to actually playing them.

Using the pattern

The design of Warming-Up Roleplay Exercises rely primarily on how they should prepare players for Enactment, Roleplaying, or Live Action Roleplaying. This means that the particularities of designing any exercise depends much on other aspects of the game, but the Danish book Workshop Håndbogen[1] provides many specific examples of Warming-Up Roleplay Exercises that can be used as inspiration. A particular use of Warming-Up Roleplay Exercises is to help players train in using Substitute Actions.

Consequences

Warming-Up Roleplay Exercises are a category of Workshopping techniques that can help players have Smooth Learning Curves regarding Enactment and Roleplaying. Performing these types of exercises can help players achieve Role Fulfillment goals both in increasing their chance of performing satisfactory and in helping them create or modify the roles so they fit the players better.

Relations

Can Instantiate

Smooth Learning Curves, Workshopping

Can Modulate

Enactment, Live Action Roleplaying, Role Fulfillment, Roleplaying, Substitute Actions

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

  1. 1.0 1.1 Munthe-Kaas, P., Andreasen, P.S., Høgdall, R. & Thurøe, K. 2009. Workshop Håndbogen.
  2. Entry for Slow take-off on the Nordic LARP wiki.

Acknowledgements

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