Warming-Up Roleplay Exercises

From gdp3
Revision as of 07:38, 7 September 2014 by Staffan Björk (Talk | contribs) (Using the pattern)

Jump to: navigation, search

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Live Action Roleplaying Games in the Nordic LARP tradition have developed Warming-Up Roleplay Exercises such as Kluddermor and Flamingos and Penguins (see Workshop Håndbogen[1] for descriptions of these) that can help players become more energized or overcome social inhibitions before LARP begins.

While not only being focused on helping players warm-up, Slow take-off[2] techniques provide various way to slowly shift from introducing the premise for a LARP or doing the last content additions to them to actually playing them.

Using the pattern

The design of Warming-Up Roleplay Exercises rely primarily on how they should prepare players for Enactment, Roleplaying, or Live Action Roleplaying. This means that the particularities of designing any exercise depends much on other aspects of the game, but the Danish book Workshop Håndbogen[1] provides many specific examples of Warming-Up Roleplay Exercises that can be used as inspiration. A particular use of Warming-Up Roleplay Exercises is to help players train in using Substitute Actions.

Can Modulate

Role Fulfillment,

Consequences

Warking-Up Roleplay Exercises are a category of Workshopping techniques that can help players have Smooth Learning Curves regarding Enactment and Roleplaying.

Relations

Can Instantiate

Smooth Learning Curves, Workshopping

Can Modulate

Enactment, Live Action Roleplaying, Role Fulfillment, Roleplaying, Substitute Actions

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

  1. 1.0 1.1 Munthe-Kaas, P., Andreasen, P.S., Høgdall, R. & Thurøe, K. 2009. Workshop Håndbogen.
  2. Entry for Slow take-off on the Nordic LARP wiki.

Acknowledgements

-