Difference between revisions of "Battlestar Galactica: The Board Game"
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== Gameplay == | == Gameplay == | ||
− | The game progresses in two distinct stages, three if using the expansion. The first two are very similar, but differ in how much is known about the [[Team|Teams]]. When the game begins, each player in turn selects a character, each with [[Assymetric_Abilities|different abilities]]. They also [[Randomness|randomly]] draw a card which they [[Assymetric_Information|may not show to the other players]]. | + | The game progresses in two distinct stages, three if using the expansion. The first two are very similar, but differ in how much is known about the [[Team|Teams]]. When the game begins, each player in turn selects a character, each with [[Assymetric_Abilities|different abilities]]. They also [[Randomness|randomly]] draw a (some characters have you draw more than one) card which they [[Assymetric_Information|may not show to the other players]]. This card informs the player what team he or she is on. After roughly half the game (a third, if using the expansion) the players draw another card (again, some characters have you draw more than one) which may reaffirm or change their allegiance to their team. |
+ | |||
+ | The game progresses in [[Player_Turn|turns]] in wich the players draw cards, execute one movement [[Action]] and one card, board or character action. If the player is human, he or she then draws a "crisis" card, wich all present some sort of difficulty for the human team. Some of the crisis cards presents a player (either the current player or a player with a specific [[In-game Role]]). | ||
Revision as of 13:48, 27 January 2010
Contents
Brief
In Battlestar Galactica, two teams, the humans and the cylons (not necessarily comprised of solely humans and/or cylons, though...), try to reach their destination, or keep this from happening, respectively. Before roughly midgame, however, who is on what team is not necessarily set, and throughout the game, information on the teams is strictly limited, leading to an atmosphere of trust, mistrust, accusation and betrayal.
Main Gameplay Design Patterns
Gameplay
The game progresses in two distinct stages, three if using the expansion. The first two are very similar, but differ in how much is known about the Teams. When the game begins, each player in turn selects a character, each with different abilities. They also randomly draw a (some characters have you draw more than one) card which they may not show to the other players. This card informs the player what team he or she is on. After roughly half the game (a third, if using the expansion) the players draw another card (again, some characters have you draw more than one) which may reaffirm or change their allegiance to their team.
The game progresses in turns in wich the players draw cards, execute one movement Action and one card, board or character action. If the player is human, he or she then draws a "crisis" card, wich all present some sort of difficulty for the human team. Some of the crisis cards presents a player (either the current player or a player with a specific In-game Role).
Example Game Mode 1
Example Game Mode 2
Other Noteworthy Aspects
Developer
Publisher
References
References to external sources that describe the game, e.g. Wikipedia entries.
Contributions
Place to acknowledge people that have provided examples and insights but not directly worked on the description.