Most linked-to categories
Showing below up to 50 results in range #11 to #60.
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- Needs examples (217 members)
- Strategy Games (158 members)
- Mechanical Patterns (130 members)
- Board Games (128 members)
- Interface Patterns (72 members)
- Dynamic Patterns (69 members)
- Roleplaying Games (64 members)
- Goal Patterns (59 members)
- Action Patterns (52 members)
- Card Games (50 members)
- Online Games (49 members)
- Real-Time Games (48 members)
- Level Design Patterns (46 members)
- Game Element Patterns (43 members)
- Subjective Patterns (42 members)
- Narration Patterns (42 members)
- Action Games (36 members)
- Aesthetic Patterns (36 members)
- Diegetic Patterns (34 members)
- Sports (32 members)
- Information Patterns (32 members)
- FPS Games (32 members)
- Co-Op Games (28 members)
- Computer-based Roleplaying Games (27 members)
- Player Patterns (26 members)
- Puzzle Games (25 members)
- Gameplay Arc Patterns (23 members)
- Tabletop Roleplaying Games (22 members)
- Gameplay Adaptability Patterns (19 members)
- Character Patterns (19 members)
- Negative Patterns (19 members)
- Pervasive Patterns (18 members)
- Imperfect Information Games (18 members)
- Massively Multiplayer Online Games (18 members)
- Stub (18 members)
- Staffan's current workpage (18 members)
- Team-based Games (17 members)
- Adventure Games (17 members)
- Real-Time Strategy Games (16 members)
- Live Action Roleplaying Games (16 members)
- Platform Patterns (15 members)
- Resource Patterns (15 members)
- Agent Patterns (14 members)
- Casual Games (14 members)
- Pervasive Games (13 members)
- Dice Games (13 members)
- Racing Games (13 members)
- Tile-Based Games (12 members)
- Wargames (12 members)
- Card Patterns (11 members)