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  • ...re met by placing game elements in a certain [[Configuration]]. Similarly, games that distinguish gameplay into discrete time units can have [[Configuration ...ng]] requirements. In other cases the challenge can have more to do with [[Puzzle Solving]]. [[Configuration]] can easily be designed to support or break [[S
    4 KB (569 words) - 10:09, 13 May 2022
  • ...hallenges players in reaching goals and performing gameplay actions. Those games which allow players to become skillful in repeatedly succeeding with these ...ainst other players [[:Category:Multiplayer Online Battle Arena Games|MOBA Games]] such as [[Defense of the Ancients]] and [[League of Legends]] similarly r
    17 KB (2,359 words) - 08:01, 14 August 2019
  • ...ny different layers of Investments to create complex gameplay experiences. Games from other genres often also contain Investments, but these Investments are Example: Developing the character's skills and attributes in roleplaying games is a direct form of Investments. Raising the skills and attributes is costl
    6 KB (680 words) - 08:33, 27 August 2021
  • [[Gain Information]] is the typical goal used in mystery games to drive the unfolding of the story, e. g., the [[Gabriel Knight series]]. A weaker example of [[Gain Information]] can be found in [[Poker]]-based games like [[Texas Hold'em]], where having good suspicions about want hands other
    10 KB (1,434 words) - 08:28, 6 May 2022

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