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Showing below up to 50 results in range #121 to #170.

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  1. (hist) ‎Extended Actions ‎[10,151 bytes]
  2. (hist) ‎Enforced Agent Behavior ‎[10,146 bytes]
  3. (hist) ‎Third-Person Views ‎[10,131 bytes]
  4. (hist) ‎Focus Loci ‎[10,100 bytes]
  5. (hist) ‎Mediated Gameplay ‎[10,072 bytes]
  6. (hist) ‎Memorizing ‎[10,065 bytes]
  7. (hist) ‎Selectable Set of Goals ‎[9,985 bytes]
  8. (hist) ‎Health ‎[9,898 bytes]
  9. (hist) ‎Experimenting ‎[9,883 bytes]
  10. (hist) ‎Analysis Paralysis ‎[9,878 bytes]
  11. (hist) ‎Spawning ‎[9,876 bytes]
  12. (hist) ‎Quests ‎[9,826 bytes]
  13. (hist) ‎Betting ‎[9,738 bytes]
  14. (hist) ‎Social Adaptability ‎[9,703 bytes]
  15. (hist) ‎Drawing Stacks ‎[9,697 bytes]
  16. (hist) ‎Loyalty ‎[9,590 bytes]
  17. (hist) ‎Stealth ‎[9,487 bytes]
  18. (hist) ‎Player Killing ‎[9,477 bytes]
  19. (hist) ‎Bluffing ‎[9,390 bytes]
  20. (hist) ‎Trade-Offs ‎[9,240 bytes]
  21. (hist) ‎Pottering ‎[9,212 bytes]
  22. (hist) ‎Sanctioned Cheating ‎[9,209 bytes]
  23. (hist) ‎Performance Uncertainty ‎[9,166 bytes]
  24. (hist) ‎Temporal Consistency ‎[9,154 bytes]
  25. (hist) ‎Private Game Spaces ‎[9,114 bytes]
  26. (hist) ‎Traces ‎[9,061 bytes]
  27. (hist) ‎Downtime ‎[9,051 bytes]
  28. (hist) ‎Heterogeneous Game Element Ownership ‎[9,039 bytes]
  29. (hist) ‎Excise ‎[9,036 bytes]
  30. (hist) ‎Player/Character Skill Composites ‎[8,987 bytes]
  31. (hist) ‎Chat Channels ‎[8,964 bytes]
  32. (hist) ‎Supporting Goals ‎[8,963 bytes]
  33. (hist) ‎Grinding ‎[8,956 bytes]
  34. (hist) ‎Game State Overviews ‎[8,954 bytes]
  35. (hist) ‎Actions Have Diegetically Social Consequences ‎[8,952 bytes]
  36. (hist) ‎Tiles ‎[8,945 bytes]
  37. (hist) ‎Luck ‎[8,912 bytes]
  38. (hist) ‎Game World Navigation ‎[8,886 bytes]
  39. (hist) ‎Boss Monsters ‎[8,884 bytes]
  40. (hist) ‎Props ‎[8,878 bytes]
  41. (hist) ‎Dexterity-Based Actions ‎[8,852 bytes]
  42. (hist) ‎Handicap Achievements ‎[8,790 bytes]
  43. (hist) ‎Vehicles ‎[8,740 bytes]
  44. (hist) ‎Strategic Locations ‎[8,708 bytes]
  45. (hist) ‎Lives ‎[8,645 bytes]
  46. (hist) ‎Power-Ups ‎[8,587 bytes]
  47. (hist) ‎Player-Planned Development ‎[8,584 bytes]
  48. (hist) ‎Evolving Rule Sets ‎[8,521 bytes]
  49. (hist) ‎Cameras ‎[8,518 bytes]
  50. (hist) ‎Encouraged Return Visits ‎[8,511 bytes]

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