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  • ...pattern ''Orthogonal Unit Differentiation'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    5 KB (751 words) - 21:13, 19 March 2018
  • ...dated version of the pattern ''Polyathlons'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    5 KB (646 words) - 07:42, 23 February 2023
  • ...ted version of the pattern ''Discard Piles'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    7 KB (1,038 words) - 12:04, 20 March 2018
  • ...e seen as each other's inverses - one consists of removing elements from a collection while the other consists of filled empty slots. For this reason, game desig
    7 KB (1,119 words) - 13:40, 9 April 2018
  • ''Collection representing players' current resources of a certain type of game elements. ...pdated version of the pattern ''Card Hands'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    8 KB (1,142 words) - 12:04, 20 March 2018
  • ...ed version of the pattern ''Moveable Tiles'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    7 KB (1,013 words) - 07:11, 3 September 2011
  • An updated version of the pattern ''Tiles'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    9 KB (1,271 words) - 13:16, 21 July 2016
  • ...sion of the pattern ''Shrinking Game World'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    4 KB (645 words) - 07:12, 5 September 2011
  • ...of the pattern ''Reconfigurable Game World'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    7 KB (930 words) - 11:13, 30 July 2014
  • ...dated version of the pattern ''Tile-Laying'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    5 KB (684 words) - 11:06, 5 September 2011
  • ...dated version of the pattern ''Exploration'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    10 KB (1,485 words) - 10:03, 4 April 2018
  • ...ion of the pattern ''Game World Navigation'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    9 KB (1,268 words) - 09:30, 15 July 2016
  • ...ed version of the pattern ''Puzzle Solving'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    10 KB (1,480 words) - 08:21, 6 May 2022
  • An updated version of the pattern ''Race'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    12 KB (1,789 words) - 07:50, 27 September 2016
  • ...ated version of the pattern ''Red Herrings'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    6 KB (839 words) - 08:50, 8 March 2023
  • An updated version of the pattern ''Traverse'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    12 KB (1,839 words) - 07:47, 20 May 2022
  • The [[WarioWare series]] can be said to consist of a large collection of mini games that are actually [[Quick Time Events]]. Likewise, the main i
    5 KB (722 words) - 15:39, 28 July 2014
  • ...ay]] are defined to describe different aspects of gameplay in this pattern collection.
    8 KB (1,084 words) - 10:43, 26 July 2016
  • ...h [[Geocaching]] has been described as a "sporting activity" it is in this collection categorized as a puzzle game since finding the caches often requires both [
    822 bytes (99 words) - 18:12, 25 July 2015
  • An updated version of the pattern ''Dice'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/
    7 KB (1,122 words) - 12:05, 20 March 2018

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