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Showing below up to 50 results in range #751 to #800.
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- (hist) Team Accomplishments [3,609 bytes]
- (hist) Individual Rewards [3,611 bytes]
- (hist) Generic Adversaries [3,625 bytes]
- (hist) Tooltips [3,633 bytes]
- (hist) Player/System Action Composites [3,642 bytes]
- (hist) Sidequests [3,645 bytes]
- (hist) Ephemeral Events [3,647 bytes]
- (hist) Strongholds [3,653 bytes]
- (hist) Back-to-Back Game Sessions [3,653 bytes]
- (hist) Memory of Important Events [3,679 bytes]
- (hist) Self-Reported Positioning [3,698 bytes]
- (hist) Sidegrades [3,700 bytes]
- (hist) Critical Gameplay Design [3,702 bytes]
- (hist) Varying Rule Sets [3,711 bytes]
- (hist) Unpredictable Behavior [3,720 bytes]
- (hist) Unsynchronized Game Sessions [3,751 bytes]
- (hist) Galleries [3,757 bytes]
- (hist) Fake Game Cancellations [3,759 bytes]
- (hist) Persistent Game World Changes [3,763 bytes]
- (hist) Prompting Techniques [3,780 bytes]
- (hist) Battlestar Galactica: The Board Game [3,789 bytes]
- (hist) Trick Taking [3,798 bytes]
- (hist) Player-Avatar Proximity [3,799 bytes]
- (hist) Secret Areas [3,801 bytes]
- (hist) Sockets [3,822 bytes]
- (hist) Finale Levels [3,840 bytes]
- (hist) Uncertainty of Outcome [3,856 bytes]
- (hist) Zone of Control [3,857 bytes]
- (hist) Friendly Fire [3,865 bytes]
- (hist) Always Vulnerable [3,877 bytes]
- (hist) Access Rewards [3,885 bytes]
- (hist) Exploitation [3,892 bytes]
- (hist) Card Building [3,892 bytes]
- (hist) Misfortune Mitigation [3,899 bytes]
- (hist) Neighbors [3,911 bytes]
- (hist) Decks [3,911 bytes]
- (hist) Closure Points [3,912 bytes]
- (hist) Possibility of Graceful Surrender [3,928 bytes]
- (hist) Real World Knowledge Advantages [3,933 bytes]
- (hist) Surprise Attacks [3,933 bytes]
- (hist) Gameplay Design Pattern Template [3,952 bytes]
- (hist) Pre-Customized Decks [3,955 bytes]
- (hist) Auxiliary Game Screens [3,971 bytes]
- (hist) Startgame [3,974 bytes]
- (hist) Game Over [3,984 bytes]
- (hist) First Player Advantages [3,997 bytes]
- (hist) Development Time [4,021 bytes]
- (hist) Increasing Rewards [4,027 bytes]
- (hist) Auto-Aim [4,034 bytes]
- (hist) Repeat Combos [4,054 bytes]