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Showing below up to 50 results in range #791 to #840.

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  1. (hist) ‎Gameplay Design Pattern Template ‎[3,952 bytes]
  2. (hist) ‎Pre-Customized Decks ‎[3,955 bytes]
  3. (hist) ‎Auxiliary Game Screens ‎[3,971 bytes]
  4. (hist) ‎Startgame ‎[3,974 bytes]
  5. (hist) ‎Game Over ‎[3,984 bytes]
  6. (hist) ‎First Player Advantages ‎[3,997 bytes]
  7. (hist) ‎Development Time ‎[4,021 bytes]
  8. (hist) ‎Increasing Rewards ‎[4,027 bytes]
  9. (hist) ‎Auto-Aim ‎[4,034 bytes]
  10. (hist) ‎Repeat Combos ‎[4,054 bytes]
  11. (hist) ‎Physical Enactment ‎[4,072 bytes]
  12. (hist) ‎MacGuffins ‎[4,076 bytes]
  13. (hist) ‎Self-Service Kiosks ‎[4,082 bytes]
  14. (hist) ‎Summary Updates ‎[4,084 bytes]
  15. (hist) ‎Facilitating Rewards ‎[4,085 bytes]
  16. (hist) ‎Player Augmentations ‎[4,086 bytes]
  17. (hist) ‎Goal-Driven Personal Development ‎[4,096 bytes]
  18. (hist) ‎Gameplay Engines ‎[4,115 bytes]
  19. (hist) ‎Setback Penalties ‎[4,115 bytes]
  20. (hist) ‎Shared Resources ‎[4,116 bytes]
  21. (hist) ‎Guilting ‎[4,122 bytes]
  22. (hist) ‎Negotiable Game Instance Duration ‎[4,132 bytes]
  23. (hist) ‎Free Game Element Manipulation ‎[4,146 bytes]
  24. (hist) ‎Speedending ‎[4,150 bytes]
  25. (hist) ‎TvT ‎[4,170 bytes]
  26. (hist) ‎Shared Penalties ‎[4,171 bytes]
  27. (hist) ‎Melodramatic Structures ‎[4,181 bytes]
  28. (hist) ‎Configuration ‎[4,204 bytes]
  29. (hist) ‎Feigned Die Rolls ‎[4,207 bytes]
  30. (hist) ‎Legacy Games ‎[4,243 bytes]
  31. (hist) ‎Landmarks ‎[4,245 bytes]
  32. (hist) ‎Artifact-Location Proximity ‎[4,247 bytes]
  33. (hist) ‎Enforced Player Anonymity ‎[4,248 bytes]
  34. (hist) ‎Surrendering ‎[4,262 bytes]
  35. (hist) ‎Vehicle Sections ‎[4,285 bytes]
  36. (hist) ‎Emotional Attachment ‎[4,287 bytes]
  37. (hist) ‎Possibility of Anonymity ‎[4,288 bytes]
  38. (hist) ‎Asynchronous Collaborative Actions ‎[4,302 bytes]
  39. (hist) ‎Winning by Ending Gameplay ‎[4,306 bytes]
  40. (hist) ‎Illusionary Rewards ‎[4,309 bytes]
  41. (hist) ‎Backseat Gamers ‎[4,335 bytes]
  42. (hist) ‎Mutual FUBAR Enjoyment ‎[4,337 bytes]
  43. (hist) ‎Game System Player ‎[4,351 bytes]
  44. (hist) ‎Kingmaker ‎[4,351 bytes]
  45. (hist) ‎Critical Hits ‎[4,358 bytes]
  46. (hist) ‎Near Miss Indicators ‎[4,364 bytes]
  47. (hist) ‎Memorabilia ‎[4,377 bytes]
  48. (hist) ‎Expansion ‎[4,382 bytes]
  49. (hist) ‎Game Time Manipulation ‎[4,385 bytes]
  50. (hist) ‎Asymmetric Goals ‎[4,395 bytes]

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