Long pages
Showing below up to 50 results in range #21 to #70.
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- (hist) Game Masters [19,907 bytes]
- (hist) Stimulated Planning [19,624 bytes]
- (hist) Resources [19,232 bytes]
- (hist) Single-Player Games [18,948 bytes]
- (hist) Achievements [18,452 bytes]
- (hist) Time Limits [17,665 bytes]
- (hist) Gameplay Mastery [17,441 bytes]
- (hist) Algorithmic Agents [17,389 bytes]
- (hist) Complex Gameplay [17,370 bytes]
- (hist) Construction [17,327 bytes]
- (hist) Player Balance [16,584 bytes]
- (hist) Teams [16,446 bytes]
- (hist) Predictable Consequences [15,799 bytes]
- (hist) Strategic Knowledge [15,589 bytes]
- (hist) Diegetic Consistency [15,385 bytes]
- (hist) Main Page [15,362 bytes]
- (hist) Cooperation [15,188 bytes]
- (hist) Persistent Game Worlds [15,037 bytes]
- (hist) Extra-Game Consequences [14,809 bytes]
- (hist) New Abilities [14,663 bytes]
- (hist) Self-Facilitated Games [14,591 bytes]
- (hist) Inaccessible Areas [14,539 bytes]
- (hist) Balancing Effects [14,490 bytes]
- (hist) Varied Gameplay [14,388 bytes]
- (hist) Movement [13,977 bytes]
- (hist) Turn-Based Games [13,976 bytes]
- (hist) Turn Taking [13,944 bytes]
- (hist) Character Development [13,943 bytes]
- (hist) Replayability [13,799 bytes]
- (hist) Drop-In/Drop-Out [13,783 bytes]
- (hist) Grind Achievements [13,722 bytes]
- (hist) Combat [13,635 bytes]
- (hist) Narration Structures [13,503 bytes]
- (hist) Ubiquitous Gameplay [13,434 bytes]
- (hist) Agents [13,401 bytes]
- (hist) Value of Effort [13,380 bytes]
- (hist) Game Items [13,310 bytes]
- (hist) Improved Abilities [13,174 bytes]
- (hist) Scores [13,166 bytes]
- (hist) Bidding [13,147 bytes]
- (hist) Skills [13,108 bytes]
- (hist) Optional Goals [13,078 bytes]
- (hist) Clues [12,955 bytes]
- (hist) Combos [12,733 bytes]
- (hist) Extra-Game Actions [12,660 bytes]
- (hist) Environmental Effects [12,660 bytes]
- (hist) Social Roles [12,608 bytes]
- (hist) Traverse [12,591 bytes]
- (hist) Factions [12,571 bytes]
- (hist) Betrayal [12,519 bytes]