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  • [[Category:Computer Games]] [[Category:Games]]
    592 bytes (70 words) - 05:34, 7 May 2011
  • [[Category:Games]] [[Category:Computer Games]]
    920 bytes (117 words) - 19:39, 9 January 2011
  • [[Category:Games]] [[Category:Puzzle Games]]
    740 bytes (93 words) - 07:46, 25 April 2011
  • ...uring the gameplay; their appearance not known exactly at the beginning of games and failing them being possible due to causes other than players' own actio Not all goals in games are active at all points of gameplay. One category of such goals are [[Ephe
    11 KB (1,579 words) - 23:27, 17 March 2018
  • ...subordinate to the outer game for the outcome of the activity, they inner games are referred to as [[Minigames]]. ...cally these are small gambling game similar or exact instances of existing games, such as [[Poker]] or [[Craps]].
    8 KB (1,141 words) - 15:51, 15 August 2016
  • [[Category:Games]] [[Category:Computer Games]]
    585 bytes (69 words) - 22:24, 6 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    728 bytes (90 words) - 19:48, 30 March 2011
  • [[Category:Games]] [[Category:Computer Games]]
    660 bytes (75 words) - 08:10, 18 July 2014
  • [[Category:Games]] [[Category:Computer Games]]
    619 bytes (71 words) - 22:35, 4 August 2011
  • [[Category:Games]] [[Category:Computer Games]]
    683 bytes (82 words) - 11:58, 17 July 2015
  • [[Category:Games]] [[Category:Strategy Games]]
    635 bytes (77 words) - 10:43, 8 February 2015
  • [[Category:Games]] [[Category:Strategy Games]]
    571 bytes (69 words) - 10:45, 8 February 2015
  • [[Category:Computer Games]] [[Category:Fighting Games]]
    596 bytes (70 words) - 12:12, 30 April 2011
  • [[Category:Games]] [[Category:Computer Games]]
    611 bytes (72 words) - 19:39, 24 March 2011
  • [[Category:Computer Games]] [[Category:FPS Games]]
    668 bytes (77 words) - 22:24, 6 January 2011
  • [[Category:Games]] [[Category:Strategy Games]]
    1 KB (157 words) - 17:34, 6 October 2011
  • [[Category:Computer Games]] [[Category:Games]]
    593 bytes (70 words) - 20:06, 2 August 2015
  • [[Category:Games]] [[Category:Computer Games]]
    721 bytes (87 words) - 20:39, 28 July 2014
  • [[Category:Computer-based Roleplaying Games]] [[Category:Roleplaying Games]]
    623 bytes (71 words) - 09:05, 1 August 2011
  • [[Category:Games]] [[Category:Indie Games]]
    663 bytes (80 words) - 22:24, 6 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    1 KB (144 words) - 14:51, 25 August 2022
  • [[Category:Survival Games]] [[Category:Games]]
    792 bytes (98 words) - 14:49, 25 August 2022
  • [[Category:Games]] [[Category:Computer Games]]
    729 bytes (92 words) - 18:38, 19 February 2011
  • [[Category:Games]] [[Category:Roleplaying Games]]
    840 bytes (109 words) - 11:16, 26 May 2011
  • [[Category:Games]] [[Category:Computer Games]]
    638 bytes (73 words) - 08:00, 16 September 2016
  • [[Category:Games]] [[Category:Computer Games]]
    729 bytes (93 words) - 09:03, 21 September 2016
  • [[Category:Games]] [[Category:Computer Games]]
    917 bytes (124 words) - 10:21, 18 January 2015
  • [[Category:Computer Games]] [[Category:Online Games]]
    674 bytes (78 words) - 09:26, 13 May 2022
  • [[Category:Multiplayer Online Battle Arena Games]] [[Category:Computer Games]]
    854 bytes (105 words) - 10:19, 15 January 2015
  • [[Category:Games]] [[Category:Real-Time Games]]
    617 bytes (75 words) - 22:23, 6 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    604 bytes (70 words) - 16:21, 8 June 2011
  • [[Category:Games]] [[Category:Computer Games]]
    611 bytes (69 words) - 10:21, 18 January 2015
  • [[Category:Games]] [[Category:Computer Games]]
    601 bytes (70 words) - 22:17, 4 August 2011
  • [[Category:Computer Games]] [[Category:Games]]
    781 bytes (101 words) - 19:39, 20 February 2011
  • [[Category:Games]] [[Category:Real-Time Games]]
    635 bytes (76 words) - 09:05, 22 June 2014
  • [[Category:Games]] [[Category:Real-Time Games]]
    600 bytes (73 words) - 09:06, 22 June 2014
  • [[Category:Team-based Games]] [[Category:FPS Games]]
    597 bytes (72 words) - 09:43, 18 January 2015
  • [[Category:Games]] [[Category:Computer Games]]
    599 bytes (70 words) - 09:13, 26 August 2011
  • [[Category:Games]] [[Category:Computer Games]]
    628 bytes (74 words) - 11:19, 30 July 2014
  • [[Category:Games]] [[Category:Computer Games]]
    590 bytes (69 words) - 22:23, 6 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    662 bytes (79 words) - 13:54, 19 April 2011
  • [[Category:Games]] [[Category:Computer Games]]
    719 bytes (87 words) - 09:32, 16 July 2016
  • [[Category:Games]] [[Category:Computer Games]]
    694 bytes (87 words) - 15:18, 12 May 2011
  • [[Category:Games]] [[Category:Computer Games]]
    692 bytes (84 words) - 09:52, 2 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    625 bytes (74 words) - 16:27, 11 September 2014
  • [[Category:Games]] [[Category:Computer Games]]
    625 bytes (74 words) - 13:46, 4 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    668 bytes (81 words) - 07:59, 16 September 2016
  • [[Category:Games]] [[Category:Computer Games]]
    732 bytes (91 words) - 09:23, 1 August 2011
  • [[Category:Games]] [[Category:Computer Games]]
    669 bytes (81 words) - 15:04, 19 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    820 bytes (109 words) - 07:33, 29 August 2011
  • [[Category:Games]] [[Category:Computer Games]]
    780 bytes (96 words) - 16:08, 16 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    595 bytes (69 words) - 16:22, 8 June 2011
  • [[Category:Games]] [[Category:Roleplaying Games]]
    955 bytes (122 words) - 21:18, 12 January 2011
  • ..., and whole game worlds. With the appearance of computer-based roleplaying games, programs could replace people in the role of [[Game Masters]] at the expen ...leases which have followed since then, including [[Paranoia]], the various games using the [[Storytelling System]], and [[Fallen Reich]].
    19 KB (2,776 words) - 07:11, 8 April 2022
  • Many games contain events that remove game elements from play. Traditionally this is c ...typically use the term [[Capture]], [[:Category:Real-Time Games|Real-Time Games]] instead uses [[Eliminate]]. For this pattern collection, [[Eliminate]] is
    11 KB (1,588 words) - 08:45, 4 August 2022
  • [[Category:Games]] [[Category:Real-Time Games]]
    545 bytes (64 words) - 17:18, 9 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    755 bytes (94 words) - 12:26, 1 May 2011
  • [[Category:Games]] [[Category:Computer Games]]
    722 bytes (89 words) - 12:26, 1 May 2011
  • [[Category:Games]] [[Category:Computer Games]]
    625 bytes (75 words) - 18:10, 12 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    660 bytes (80 words) - 18:12, 12 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    1 KB (126 words) - 10:04, 5 June 2011
  • Through having people or servers dedicated to them, some games can have game worlds that are always available for players to enter them. T Each [[:Category:Tabletop Roleplaying Games|Tabletop Roleplaying Game]] (e.g. [[Call of Cthulhu]] and [[Hârnmaster]])
    15 KB (2,038 words) - 10:37, 23 November 2015
  • [[Category:Pinball Games]] [[Category:Computer Games]]
    552 bytes (64 words) - 18:06, 13 January 2011
  • [[Category:Computer Games]] [[Category:Games]]
    551 bytes (64 words) - 18:18, 13 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    659 bytes (79 words) - 16:07, 16 January 2011
  • [[Category:Games]] [[Category:Roleplaying Games]]
    996 bytes (121 words) - 12:02, 1 October 2011
  • ''Games which support hundreds or thousands of players to inhabit the same game wor ...y players share play sessions, are known as [[Massively Multiplayer Online Games]].
    7 KB (1,028 words) - 08:01, 28 July 2015
  • [[Category:Games]] [[Category:Computer Games]]
    660 bytes (79 words) - 19:19, 18 October 2011
  • [[Category:Games]] [[Category:Computer Games]]
    543 bytes (63 words) - 17:14, 30 January 2011
  • [[Category:Games]] [[Category:Real-Time Games]]
    576 bytes (69 words) - 16:34, 4 February 2011
  • Some games are designed to let people that are not playing know how gameplay progress. Games residing on social media platforms, e.g. [[FarmVille]] and [[Mafia Wars]],
    5 KB (741 words) - 10:36, 1 July 2015
  • [[Category:Games]] [[Category:Computer Games]]
    351 bytes (36 words) - 22:33, 12 February 2011
  • [[Category:Computer Games]] [[Category:Party Games]]
    641 bytes (71 words) - 08:15, 26 July 2014
  • Building is a common activity possible in games; this may be actual constructions or simply actions that are diegetically p ...o a level of complexity that players have constructed computers within the games.
    17 KB (2,423 words) - 11:14, 21 March 2018
  • Players very often handle different types of resources in games and acquiring more is usually beneficial. There may however be limits on ho ...any freed slots exist on their respective tracks. This is also used in the computer-based [[Fallout series]], in the first two installments through action poin
    6 KB (933 words) - 13:22, 1 April 2022
  • ...voluntary attempt to overcome unnecessary obstacles.''<ref name="suits"/> Games often solve this by letting players choose from several possible actions bu ...on how many free slots exist on the respective tracks each player has. The computer-based [[Fallout series]] uses a similar form of restriction on actions, in
    6 KB (947 words) - 10:15, 26 August 2021
  • [[Category:Games]] [[Category:Real-Time Games]]
    548 bytes (68 words) - 18:48, 18 February 2011
  • [[Category:Games]] [[Category:Computer Games]]
    583 bytes (67 words) - 21:10, 12 May 2011
  • [[Category:Games]] [[Category:Computer Games]]
    611 bytes (73 words) - 19:37, 19 February 2011
  • ...owing from the leisure activity, and how it has been imported to design of computer applications<ref name="Taylor"/>, this type of game activity can be describ The casual games [[FarmVille]] and [[Ravenwood Fair]] let players develop garden allotments
    9 KB (1,340 words) - 10:35, 18 March 2018
  • ...rules and specifics of game states to be able to make these choices. Those games that do have [[Memorizing]] as a gameplay mechanic and this may concern bot ...d hands other players can have. Although not forbidden by the rules of the games, casinos have rules that forbid card counting and ban players who are ident
    10 KB (1,464 words) - 11:28, 9 March 2018
  • [[Category:Computer Games]] [[Category:Games]]
    506 bytes (61 words) - 09:28, 27 September 2011
  • [[Category:Computer Games]] [[Category:Games]]
    503 bytes (61 words) - 09:29, 27 September 2011
  • [[Category:Computer Games]] [[Category:Games]]
    485 bytes (59 words) - 19:35, 20 February 2011
  • [[Category:Computer Games]] [[Category:Games]]
    583 bytes (66 words) - 13:18, 27 July 2014
  • [[Category:Computer Games]] [[Category:Games]]
    489 bytes (59 words) - 19:37, 20 February 2011
  • [[Category:Computer Games]] [[Category:Games]]
    480 bytes (58 words) - 19:38, 20 February 2011
  • [[Category:Games]] [[Category:Massively Multiplayer Online Games]]
    547 bytes (65 words) - 10:04, 5 June 2011
  • ...mance or wish to avoid developing any kind of social relation. To do this, games may give players a [[Possibility of Anonymity]]. ...ey are. The characters created by players of computer-mediated roleplaying games such [[Kingdoms]], [[Ultima Online]], and [[World of Warcraft]] can protect
    4 KB (585 words) - 10:19, 13 July 2015
  • [[Category:Games]] [[Category:Computer Games]]
    661 bytes (81 words) - 21:11, 8 March 2011
  • [[Category:Games]] [[Category:Computer Games]]
    351 bytes (36 words) - 13:44, 10 March 2011
  • [[Category:Computer Games]] [[Category:FPS Games]]
    502 bytes (61 words) - 18:40, 19 March 2011
  • [[Category:Computer Games]] [[Category:Console Games]]
    633 bytes (73 words) - 13:22, 20 March 2011
  • [[Category:Games]] [[Category:Real-Time Games]]
    538 bytes (67 words) - 13:30, 20 March 2011
  • [[Category:Computer Games]] [[Category:Games]]
    468 bytes (57 words) - 13:32, 20 March 2011
  • Games that include racing portions or modes, e.g. the [[Grand Theft Auto series]] The computer-based [[Civilization (video game) series|Civilization series]] can show how
    11 KB (1,654 words) - 11:05, 17 July 2016
  • [[Category:Games]] [[Category:Roleplaying Games]]
    608 bytes (75 words) - 09:23, 1 August 2011
  • [[Category:Computer Games]] [[Category:Action Games]]
    627 bytes (73 words) - 10:28, 18 January 2015
  • [[Category:Action Games]] [[Category:Computer Games]]
    588 bytes (68 words) - 18:37, 22 March 2011
  • [[Category:Games]] [[Category:Computer Games]]
    601 bytes (70 words) - 19:32, 24 March 2011

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