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  • ...goal, or may simply make it easier to complete various types of actions or goals. [[Chess]] and [[Go]] are ancient examples of [[Gain Ownership]] goals to take opponent pieces. [[Othello]] (also called [[Reversi]]) has a simila
    12 KB (1,755 words) - 08:58, 8 March 2023
  • [[Survive]] goals typically manifest in two different ways in games. One is a hostile environ The two primary aspects of consider when designing for [[Survive]] goals in a game is what is to [[Survive]] and what threatens it.
    6 KB (856 words) - 10:24, 15 March 2023

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