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  • Games that include racing portions or modes, e.g. the [[Grand Theft Auto series]] and [[Mirror's Edge ...them to provide [[Traces]] such as check point in [[:Category:Racing Games|Racing Games]], which can also work as series of [[Check Points]]. [[Clues]] may a
    11 KB (1,654 words) - 11:05, 17 July 2016
  • ...as [[Need for Speed series]] and [[Gran Turismo series]]. More unrealistic racing games such as [[Super Monkey Ball series]] and the [[Wipeout series]] have
    12 KB (1,715 words) - 11:18, 18 October 2022
  • [[Category:Racing Games]]
    700 bytes (84 words) - 08:48, 16 August 2012
  • ...also present in the [[Elder Scrolls series]]. Signs are also used in most racing games, e.g. the [[Gran Turismo series]], the [[Need for Speed series]], and
    13 KB (1,835 words) - 13:36, 21 July 2016
  • ...nes) until players had lost all their lives. Many [[:Category:Racing Games|Racing Games]], e.g. [[Out Run]], the [[Sega Rally series]], the [[Need for Speed
    9 KB (1,327 words) - 09:05, 8 April 2022
  • [[Category:Racing Games]]
    767 bytes (98 words) - 13:56, 20 January 2015
  • [[:Category:Racing Games|Racing Games]] such as the [[Need for Speed series]], the [[Gran Turismo series]],
    14 KB (1,934 words) - 07:44, 3 August 2022
  • Many racing games, e.g. [[Super Monkey Ball series]], make the leading vehicle have a l
    5 KB (678 words) - 13:07, 24 August 2015
  • [[Category:Racing Games]]
    571 bytes (67 words) - 08:04, 8 August 2011
  • [[Category:Racing Games]]
    743 bytes (89 words) - 14:06, 29 May 2011
  • ...[[Formula D]] show that [[:Category:Board Games|Board Games]] dealing with racing also can have [[Location-Fixed Abilities]]. The cannons placed at various p
    7 KB (904 words) - 10:42, 26 July 2016
  • ...deciding the nature of [[Power-Ups]] due to the positions of players in a racing game, the pattern can instead be used to create [[Handicap Systems]] to sup
    20 KB (2,786 words) - 12:50, 18 March 2018
  • Chargers and Power-ups in [[:Category:Racing Games|Racing Games]] such as the [[F-Zero series]], the [[Wipeout series]], and the [[Ma
    13 KB (1,726 words) - 11:52, 21 March 2018
  • ...Health]] while a common [[Improved Abilities|Improved Ability]] in [[Races|Racing]] is a temporary boost in speed. For [[Chargers]] that replenish [[Resource
    4 KB (601 words) - 08:05, 17 June 2022
  • [[Category:Racing Games]]
    769 bytes (92 words) - 15:17, 21 January 2015
  • The [[Gran Turismo series|Gran Turismo]] racing game series has tires wearing down at different speeds depending on how pla ...due to absorbing attacks. The tire wear found in [[:Category:Racing Games|Racing Games]] shows that [[Deterioration]] can also be seen as decreases in [[Att
    5 KB (762 words) - 06:33, 13 September 2014
  • ...oals within [[Time Limits]] (especially common in [[:Category:Racing Games|Racing Games]]). Losing all one's supply centers in [[Diplomacy]] can be seen as a
    11 KB (1,534 words) - 13:01, 25 August 2022
  • ...he [[Replays]] are shown during other play sessions to provide incorporeal racing opponents that lets players compete against non-present players or even the
    7 KB (1,012 words) - 19:23, 5 January 2015
  • Computer-based [[:Category:Racing Games|Racing Games]] such as [[F-Zero series|F-Zero]], [[Need for Speed series|Need for ...Views]]. This is probably one of the reasons why [[:Category:Racing Games|Racing Games]] such as the [[Gran Turismo series|Gran Turismo]], [[Need for Speed
    10 KB (1,421 words) - 07:43, 8 April 2022
  • .../www.ifmar.org/ Homepage] for the ''International Federation of Model Auto Racing''.</ref>
    6 KB (914 words) - 20:25, 21 December 2014

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