Gameplay Design Pattern Template, Shortened
[[Category:Patterns]] [[Category:Needs work]] [[Category:Needs revision]] [[Category:Needs examples]] [[Category:Needs references]] [[Category:Patterns created on the Wiki]] [[Category:Stub]] [[Category:To be Published]] [[Category:Staffan's current workpage]]
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
- 1 Examples
- 2 Using the pattern
- 3 Consequences
- 4 Relations
- 5 History
- 6 References
- 7 Acknowledgements
Using the pattern
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
An updated version of the pattern ... that was part of the original collection in the book Patterns in Game Design.
New pattern created in this wiki.
- Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.