Short description of the game.
Note: since all the rules of the game may change during gameplay, the patterns mentions here only describe those created by the initial set of rules.
Main Gameplay Design Patterns
With references to patterns.
Example Game Mode 1
Example Game Mode 2
Other Noteworthy Aspects
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References to external sources that describe the game, e.g. Wikipedia entries.
Place to acknowledge people that have provided examples and insights but not directly worked on the description.