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  • ...igns]], with the aim of supporting the design and analysis of all types of games. The bulk of the content is in individual patterns, with game pages be nume ...rs.se/Bjork_and_Zagal-Game_Design_and_RPGs.pdf Game Design and RolePlaying Games]. In Zagal, José P. and Deterding, S. (eds.), Role-Playing Game Studies: T
    14 KB (2,039 words) - 08:23, 13 January 2022
  • ''Computer or mechanical systems responsible for running individual game instances.'' Computer-mediated games need programs to uphold the game state, handle input from players and provi
    7 KB (1,065 words) - 18:08, 29 January 2015
  • Many computer games offer different ways of playing them, both in regards to which quests to st ...re focused on one strategy of completing or winning the game. However, for games with [[Varied Gameplay]] one can construct [[Testing Achievements]] to make
    7 KB (1,108 words) - 08:23, 4 August 2022
  • [[Category:Team-based Games]] [[Category:FPS Games]]
    670 bytes (82 words) - 09:44, 18 January 2015
  • [[Category:FPS Games]] [[Category:Online Games]]
    638 bytes (80 words) - 11:44, 17 July 2015
  • ...These, and the computer games that followed them, thus became [[Real-Time Games]] in the sense that the game system updates automatically without player in ...craft]] and [[StarCraft series]], modify the usually slow pace of strategy games by making the game system continue without player interaction.
    11 KB (1,669 words) - 06:58, 14 April 2022
  • [[Category:Computer Games]] [[Category:Real-Time Games]]
    483 bytes (57 words) - 20:00, 24 March 2011
  • ''Games that do not have any winning conditions.'' ...ems they use have no state defined as winning or no way to get there. Such games can still pose interesting challenges to players either by letting players
    11 KB (1,707 words) - 10:21, 15 March 2023
  • [[Category:Games]] [[Category:Computer Games]]
    590 bytes (68 words) - 19:33, 9 January 2011
  • Games require players to adopt goals but some games make players adopt the role of fictive people and the roles they have goals ...s]]. For [[:Category:Live Action Roleplaying Games|Live Action Roleplaying Games]], see Stark 2012<ref name="Stark"/> for an overview of the American versio
    22 KB (3,137 words) - 07:22, 8 April 2022
  • Many casino games, e.g. [[Roulette]] or [[Blackjack]], consist of many quite quick game insta ...e Wars]], and the [[Team Fortress series]] as well as in real-time tactics games such as [[World in Conflict]].
    13 KB (1,995 words) - 08:24, 8 August 2015
  • [[Category:Games]] [[Category:Computer Games]]
    826 bytes (117 words) - 09:59, 2 January 2011
  • [[Category:Games]] [[Category:Computer Games]]
    26 KB (4,124 words) - 10:03, 13 May 2022
  • [[Category:Games]] [[Category:Board Games]]
    7 KB (1,041 words) - 12:52, 18 March 2018
  • ...e any given specific game instance, typically not stored on a player's own computer and publicly viewable through the internet. ...s Steam Achievements to provide similar functionality but does not require games to make use of it.
    18 KB (2,669 words) - 08:02, 4 August 2022
  • ''Games that make use of other players' game instances to provide input to the game ...yer games and the isolated gameplay of single-player games - single-player games can of course provide or encourage social interaction outside gameplay and
    8 KB (1,159 words) - 08:25, 8 August 2015
  • [[Category:Games]] [[Category:Experimental Art Games]]
    1 KB (206 words) - 17:40, 9 January 2011
  • ...n games so that each game instance can be different. This in turn can make games interesting to play several times independent of how much variety comes fro ...ion]] where the draw stacks need to be reshuffled several times during the games.
    21 KB (2,978 words) - 08:57, 15 March 2023
  • [[Category:Games]] [[Category:Computer Games]]
    557 bytes (69 words) - 19:41, 9 January 2011
  • Some games introduce new things into the game environment as gameplay progresses. This ...(besides possibly then inserting them into the actual battle. Roleplaying games such as [[Dungeons & Dragons]] often have some initial locations with enemi
    11 KB (1,688 words) - 11:19, 6 April 2018

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