Wizard's Apprentice

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Brief

This is a Game Stub. For more information, see the paper Wizard's apprentice: gameplay-oriented design of a computer-augmented board game[1].

Main Gameplay Design Patterns

Gameplay

Example Game Mode 1

Example Game Mode 2

Other Noteworthy Aspects

Developer

Publisher

References

  1. Johan Peitz, Staffan Björk, and Anu Jäppinen. (2006). Wizard's apprentice: gameplay-oriented design of a computer-augmented board game. In Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology (ACE '06).

Acknowledgments

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