Difference between revisions of "Temporary Abilities"
From gdp3
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== Relations == | == Relations == | ||
+ | [[Drop-In/Drop-Out]] | ||
+ | [[Time Limits]] | ||
+ | [[Balancing Effects]] | ||
+ | [[New Abilities]] | ||
=== Can Instantiate === | === Can Instantiate === |
Revision as of 19:02, 16 June 2011
Abilities only available for limited periods of game time.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Gameplay may not begin simultaneously for all players. For games with Drop-In/Drop-Out gameplay, Temporary Abilities may be appropriate for newly arrived players to either provide Player Balance or give them an Exaggerated Perception of Influence.
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Drop-In/Drop-Out Time Limits Balancing Effects New Abilities
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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