Difference between revisions of "Sidequests"
From gdp3
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=== Examples === | === Examples === | ||
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+ | [[Dragon Age series]] | ||
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+ | [[Fallout series]] | ||
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+ | [[Elder Scroll series]] | ||
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== Using the pattern == | == Using the pattern == | ||
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[[Character Defining Actions]], | [[Character Defining Actions]], | ||
[[Freedom of Choice]], | [[Freedom of Choice]], | ||
+ | [[Optional Goals]], | ||
[[Quests]], | [[Quests]], | ||
[[Replayability]] | [[Replayability]] |
Revision as of 07:16, 20 June 2011
Quests that are optional to a game's main quest structure.
This pattern is a still a stub.
Contents
[hide]Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
Character Defining Actions, Freedom of Choice, Optional Goals, Quests, Replayability
Can Modulate
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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