Difference between revisions of "Location-Fixed Abilities"
From gdp3
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== Consequences == | == Consequences == | ||
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== Relations == | == Relations == | ||
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=== Can Instantiate === | === Can Instantiate === | ||
− | + | [[Strategic Locations]] | |
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=== Can Modulate === | === Can Modulate === | ||
+ | [[Improved Abilities]], | ||
+ | [[New Abilities]] | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
+ | [[Controllers]], | ||
+ | [[Installations]], | ||
+ | [[Environmental Effects]] | ||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
+ | [[Units]] | ||
=== Possible Closure Effects === | === Possible Closure Effects === | ||
+ | - | ||
=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
+ | - | ||
== History == | == History == |
Revision as of 19:18, 23 June 2011
Abilities only available at certain locations in game worlds.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
Can Modulate
Improved Abilities, New Abilities
Can Be Instantiated By
Controllers, Installations, Environmental Effects
Can Be Modulated By
Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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