Difference between revisions of "Auxiliary Game Screens"
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[[Category:Patterns created on the Wiki]] | [[Category:Patterns created on the Wiki]] | ||
[[Category:Stub]] | [[Category:Stub]] | ||
− | '' | + | ''Games making use of several different physical screens for gameplay.'' |
This pattern is a still a stub. | This pattern is a still a stub. | ||
=== Examples === | === Examples === | ||
+ | One of the simplest examples of [[Auxiliary Game Screens]] are computer games that run on operating systems supporting several screens and that themselves support this as well. Two examples of games that do this are the [[Quake series]] and the [[Dead Island]] game. | ||
The ''Visual Memory Units'' for the Dreamcast console could work as an independent gaming device or provide players with an additional screen while playing on the Dreamcast by connecting the units to game controllers. In the [[Resident Evil series]] this allowed players to view their health without switching away from the main game screen, in the [[Soul Calibur series]] they could see versions of characters enact attacks, and in the [[Sega Rally series]] they could access the lap times without having the console on. | The ''Visual Memory Units'' for the Dreamcast console could work as an independent gaming device or provide players with an additional screen while playing on the Dreamcast by connecting the units to game controllers. In the [[Resident Evil series]] this allowed players to view their health without switching away from the main game screen, in the [[Soul Calibur series]] they could see versions of characters enact attacks, and in the [[Sega Rally series]] they could access the lap times without having the console on. | ||
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How about all those GameCube games that used the GameBoyAdvance as extra screen? Zelda Four Swords, Crystal Chronicles, Wind Waker, Animal Crossing, etc. Also lots of EA's sports games (FIFA, Madden, etc) showed the score board on the GBA. | How about all those GameCube games that used the GameBoyAdvance as extra screen? Zelda Four Swords, Crystal Chronicles, Wind Waker, Animal Crossing, etc. Also lots of EA's sports games (FIFA, Madden, etc) showed the score board on the GBA. | ||
− | + | [[Padracer]] and [[Scrabble Tile Rack]] are games that use iPhones as controllers for games whose primary displays are an iPad. | |
== Using the pattern == | == Using the pattern == | ||
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== Relations == | == Relations == | ||
+ | [[Crossmedia Games]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
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== Acknowledgements == | == Acknowledgements == | ||
+ | Magnus Hacker, | ||
Johan Peitz, | Johan Peitz, | ||
Jose Zagal | Jose Zagal |
Revision as of 09:04, 27 September 2011
Games making use of several different physical screens for gameplay.
This pattern is a still a stub.
Contents
Examples
One of the simplest examples of Auxiliary Game Screens are computer games that run on operating systems supporting several screens and that themselves support this as well. Two examples of games that do this are the Quake series and the Dead Island game.
The Visual Memory Units for the Dreamcast console could work as an independent gaming device or provide players with an additional screen while playing on the Dreamcast by connecting the units to game controllers. In the Resident Evil series this allowed players to view their health without switching away from the main game screen, in the Soul Calibur series they could see versions of characters enact attacks, and in the Sega Rally series they could access the lap times without having the console on.
How about all those GameCube games that used the GameBoyAdvance as extra screen? Zelda Four Swords, Crystal Chronicles, Wind Waker, Animal Crossing, etc. Also lots of EA's sports games (FIFA, Madden, etc) showed the score board on the GBA.
Padracer and Scrabble Tile Rack are games that use iPhones as controllers for games whose primary displays are an iPad.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
Cite error: <ref>
tag defined in <references>
has group attribute "" which does not appear in prior text.
Acknowledgements
Magnus Hacker, Johan Peitz, Jose Zagal