Difference between revisions of "Crossmedia Gameplay"

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== Relations ==
 
== Relations ==
 +
=== Can Instantiate ===
 +
[[Alternate Reality Gameplay]],
 
[[Real World Gameplay Spaces]]
 
[[Real World Gameplay Spaces]]
 
[[Alternate Reality Gameplay]]
 
 
=== Can Instantiate ===
 
 
==== with ... ====
 
  
 
=== Can Modulate ===
 
=== Can Modulate ===
 +
-
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Auxiliary Game Screens]],
 +
[[Connected Games]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
 +
-
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===
 +
-
  
 
=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
 +
-
  
 
== History ==
 
== History ==

Revision as of 08:50, 28 September 2011

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Alternate Reality Gameplay, Real World Gameplay Spaces

Can Modulate

-

Can Be Instantiated By

Auxiliary Game Screens, Connected Games

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

Cite error: <ref> tag defined in <references> has group attribute "" which does not appear in prior text.

Acknowledgements

-