Difference between revisions of "Alternate Reality Gameplay"

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== Using the pattern ==
 
== Using the pattern ==
 +
 +
[[Game Masters]], often called ''Puppetmasters'' by designers of alternate reality games,
  
 
=== Diegetic Aspects ===
 
=== Diegetic Aspects ===
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== Consequences ==
 
== Consequences ==
 
[[Rabbit Hole Invitations]],
 
[[Real World Gameplay Spaces]]
 
 
[[Game Masters]]
 
 
  
 
== Relations ==
 
== Relations ==
[[Non-Player Help]]
 
[[Crossmedia Gameplay]]
 
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 +
[[Real World Gameplay Spaces]]
  
 
==== with ... ====
 
==== with ... ====
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
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[[Crossmedia Gameplay]],
 +
[[Diegetic Consistency]],
 +
[[Imperfect Information]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
 +
[[Game Masters]],
 +
[[Non-Player Help]],
 +
[[Rabbit Hole Invitations]]
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===

Revision as of 08:11, 29 September 2011

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Wikipedia has an entry on Alternate Reality Games, including several examples[1].


Using the pattern

Game Masters, often called Puppetmasters by designers of alternate reality games,

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Real World Gameplay Spaces

with ...

Can Modulate

Can Be Instantiated By

Crossmedia Gameplay, Diegetic Consistency, Imperfect Information

Can Be Modulated By

Game Masters, Non-Player Help, Rabbit Hole Invitations

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

  1. Wikipedia entry for Alternate Reality Games.

Acknowledgements

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