Difference between revisions of "PvE"
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− | '' | + | ''Gameplay where the game system provides the challenge rather than other players.'' |
− | This | + | Games needs challenges. While many games create challenges by making players compete against each other in various forms, other do so by having the game itself create opposition to the players' intentions. This second form was given the name [[PvE]] (for "Player versus Environment") by players in massively multiplayer online games to distinguish it from the first one ([[PvP]], or "Player versus Player"). Note that the two types of challenges are not mutually incompatible and players may simultaneously have both types of challenges. |
=== Examples === | === Examples === | ||
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+ | [[Puzzles]] | ||
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+ | [[Solitaire]] | ||
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+ | [[PvE]] gameplay is also common in many [[:Category:Computer Games|Computer Games]]. To mention just a few, it can be found in the [[Asteroids]], [[Centipede]], and [[Plants vs. Zombies]], and the [[Doom series|Doom]], [[Fallout series|Fallout]], [[Pik-Min series|Pik-Min]] and [[Super Mario series]]. | ||
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+ | [[Pandemic]] | ||
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+ | [[Shadows over Camelot]] | ||
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+ | [[Ghost Stories]] | ||
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+ | [[Defense of the Ancients]] | ||
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+ | [[World of Warcraft]] | ||
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+ | [[Ultima Online]] | ||
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The web site GiantBomb as a page<ref name="gb"/> dedicated to the concept of [[PvE]]. | The web site GiantBomb as a page<ref name="gb"/> dedicated to the concept of [[PvE]]. |
Revision as of 11:59, 11 October 2011
Gameplay where the game system provides the challenge rather than other players.
Games needs challenges. While many games create challenges by making players compete against each other in various forms, other do so by having the game itself create opposition to the players' intentions. This second form was given the name PvE (for "Player versus Environment") by players in massively multiplayer online games to distinguish it from the first one (PvP, or "Player versus Player"). Note that the two types of challenges are not mutually incompatible and players may simultaneously have both types of challenges.
Contents
Examples
PvE gameplay is also common in many Computer Games. To mention just a few, it can be found in the Asteroids, Centipede, and Plants vs. Zombies, and the Doom, Fallout, Pik-Min and Super Mario series.
The web site GiantBomb as a page[1] dedicated to the concept of PvE.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Multiplayer Games, Single-Player Games
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
Acknowledgements
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