Difference between revisions of "Negotiable Game Instance Duration"
From gdp3
Line 8: | Line 8: | ||
[[Category:Stub]] | [[Category:Stub]] | ||
[[Category:Staffan's current workpage]] | [[Category:Staffan's current workpage]] | ||
− | '' | + | ''Games where the time duration of the entire game instance is negotiable.'' |
+ | |||
+ | |||
This pattern is a still a stub. | This pattern is a still a stub. | ||
Line 29: | Line 31: | ||
== Relations == | == Relations == | ||
+ | [[Real Time Games]] | ||
+ | [[Turn-Based Games]] | ||
=== Can Instantiate === | === Can Instantiate === |
Revision as of 06:57, 5 October 2012
Games where the time duration of the entire game instance is negotiable.
This pattern is a still a stub.
Contents
[hide]Examples
Using the pattern
Configurable Gameplay Areas, Negotiable Play Sessions
Time Limited Game Instances together with Meta Games
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Real Time Games Turn-Based Games
Can Instantiate
Can Modulate
-
Can Be Instantiated By
Configurable Gameplay Areas, Negotiable Play Sessions
Time Limited Game Instances together with Meta Games
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
-
Acknowledgements
-