Difference between revisions of "Conspiracy for Good"

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(Brief)
(References)
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<ref name="cfg">Official [http://www.conspiracyforgood.com/ site] for the game.</ref>
 
<ref name="cfg">Official [http://www.conspiracyforgood.com/ site] for the game.</ref>
 
<references>
 
<references>
<ref name="Stenros">Stenros, J., Holopainen, J., Waern, A., Montola, M. & Ollila, E. (2011). ''Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good''. In proceedings of Think Design Play: The fifth international conference of the Digital Research Association (DIGRA).</ref>
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<ref name="stenros">Stenros, J., Holopainen, J., Waern, A., Montola, M. & Ollila, E. (2011). ''Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good''. In proceedings of Think Design Play: The fifth international conference of the Digital Research Association (DIGRA).</ref>
 
</references>
 
</references>
 
</references>
 
</references>
  
 
== Contributions ==
 
== Contributions ==

Revision as of 08:15, 31 October 2012

Brief

This page is a game stub.

For more information see the wikipedia entry[1], the official site for the game[2], and the academic paper Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good[3].

Main Gameplay Design Patterns

Gameplay

Other Noteworthy Aspects

Developer

Publisher

References

  1. Wikipedia entry for the game.
  2. Official site for the game.
  3. Cite error: Invalid <ref> tag; no text was provided for refs named Stenros

</references>

Contributions