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| − | ''The one-sentence "definition" that should be in italics.''
| + | This pattern has been removed from the collection. |
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| − | This pattern is a still a stub. | + | |
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| − | === Examples ===
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| − | == Using the pattern ==
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| − | === Diegetic Aspects ===
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| − | === Interface Aspects ===
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| − | === Narrative Aspects ===
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| − | == Consequences ==
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| − | == Relations ==
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| − | === Can Instantiate ===
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| − | ==== with ... ====
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| − | === Can Modulate ===
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| − | === Can Be Instantiated By ===
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| − | === Can Be Modulated By ===
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| − | === Possible Closure Effects ===
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| − | === Potentially Conflicting With ===
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| − | == History ==
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| − | An updated version of the pattern ''...'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/>.
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| − | ''or''
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| − | New pattern created in this wiki.
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| − | == References ==
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| − | -
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| − | == Acknowledgements ==
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Latest revision as of 07:52, 10 October 2014
This pattern has been removed from the collection.