Difference between revisions of "Player Unpredictability"

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(Relations)
(Relations)
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== Relations ==
 
== Relations ==
[[Uncertainty of Outcome]]
 
[[Imperfect Information]]
 
[[Dominant Strategy]]
 
  
 
[[Player/Character Skill Composites]]
 
[[Player/Character Skill Composites]]
 
[[Multiplayer Games]]
 
[[Multiplayer Games]]
[[Negotiation]]
 
 
[[Betrayal]]
 
[[Betrayal]]
 
[[No Direct Player Influence]]
 
[[No Direct Player Influence]]
 
[[Strategic Knowledge]]
 
[[Strategic Knowledge]]
 
[[Tactical Planning]]
 
[[Tactical Planning]]
[[Bluffing]]
 
 
[[Cooperation]]
 
[[Cooperation]]
 
[[Player Unpredictability]]
 
[[Player Unpredictability]]
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
-
+
[[Uncertainty of Outcome]]
 
+
==== with ... ====
+
  
 
=== Can Modulate ===
 
=== Can Modulate ===
Line 50: Line 43:
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
-
+
[[Bluffing]],
 +
[[Negotiation]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
-
+
[[Imperfect Information]]
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===
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=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
 +
[[Dominant Strategy]],
 
[[Predictable Winner]]
 
[[Predictable Winner]]
  

Revision as of 23:13, 6 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Player/Character Skill Composites Multiplayer Games Betrayal No Direct Player Influence Strategic Knowledge Tactical Planning Cooperation Player Unpredictability

Can Instantiate

Uncertainty of Outcome

Can Modulate

-

Can Be Instantiated By

Bluffing, Negotiation

Can Be Modulated By

Imperfect Information

Possible Closure Effects

-

Potentially Conflicting With

Dominant Strategy, Predictable Winner

History

New pattern created in this wiki. However, the pattern is based on the concept of player unpredictability described in Costikyan's book Uncertainty in Games[1].

References

  1. Costikyan, G. 2013. Uncertainty in Games. MIT Press. Official webpage for the book.

Acknowledgements

-